
PoE 3.5 Builds
In Poe 3.5.0, you'll find Normal and Hardcore, and Solo Self-Found Regular and Hardcore, variations on the Betrayal challenge league obtainable. They have identical core mechanics and items. You'll be able to develop Private league versions of those leagues, with mods that make the game harder. Vaal Haste, Vaal Grace, Vaal Clarity, Vaal Discipline, Vaal Impurity of Fire, Vaal Impurity of Lightning, Vaal Impurity of Ice, Vaal Molten Shell, Vaal Righteous Fire and Gluttony of Elements (from the Blood of Corruption unique amulet) are now all instant, with a very short cooldown. Right here, U4GM PoE Editor Group Will Sort up PoE 3.5 Builds with Main skills, Class and add time for you. These Builds come from the path of exile forum, and you can locate the build cons, pros, Skill tree, PoB Hyperlinks, Videos and also other information and facts.
Path Of Exile Class

◇ PoE 3.5 Slayer Builds



Heavy Strike
+ Solid offense and defense. No problem killing any stun immune bosses.
+ Cool reverse knock-back vacuum effect.
+ Easy early league Uber Lab farming.
+ Hardcore viable.
+ Best frame rate you will ever have.
+ Doesn't require mirrors to reach this build's full potential.
+ Does not require specific Shaped/Elder gears or league specific gears.
Cons:
- No top-tier clear speed.
- A sudden rise in difficulty when you face enemies that you cannot stun.
- Rely on leeching and stunning, so it's dangerous to play while lagging.
- Weapon or gem swap is needed in certain scenarios.
- Heavy Strike doesn't look fancy at all.
- Tidebreaker and Kaom's Heart are not cheap, and the build can feel rippy without them.
- - https://pastebin.com/pJGdq26E
- - https://pastebin.com/1b190Sh0



Portal
+ Fast map clearer. (Not the fastest)
+ Slayer leech.
+ Easy to get going.
Cons:
- Cyclone discomfort on bosses.
- Not the greatest single target.
- - https://pastebin.com/2hsZ2mz3
◇ PoE 3.5 Gladiator Builds



Tornado Shot
+ Viable bleed focused build
+ Good clear speed and mediocre single target
+ Quite tanky thanks to dodge, evasion and Purity Sentinels (bodyguards)
+ Bleedsplosion popcorn sound
+ Relatively cheap to get started
+ Decent but not great for beginners, SSF and league start
+ Somewhat hardcore viable
Cons:
- Requires few key items to really start rolling
- Siege Ballista might feel clunky/annoying and dies quickly sometimes
- End game gear is very expensive - Only 5000 to 6000 life
- https://pastebin.com/4ZbKjvnw



Vaal Earthquake
+ 6.5K Life
+ 50k Armor on flask
+ Boss Killer
+ Very good Bleed (1.1M on PoB)
+ Use Delve Crafting
Cons:
- Not a good clear speed
- Dont like boss with phase
- Need to enemies move for good DPS
- Keep Calm when you craft
- https://pastebin.com/9tKV5wQM
◇ PoE 3.5 Champion Builds
Betrayal Balance
New Notable - Master of Metal: 20% opportunity to Impale Enemies on Hit with Attacks. Impales you inflict last two further Hits. If you have Impaled an Enemy Lately, you and nearby Allies have +1000 to Armour. You and nearby Allies deal 4 to eight added Physical Damage per Impale on the Enemy.
Added a tiny passive top to Master of Metal which grants 15% elevated Evasion Rating and Armour, and 8% elevated Impale Impact.
Inspirational now also causes your Banner skills to reserve no mana, recover 20% of planted Banner Stages any time you cast a banner whilst you've got a banner planted, and causes you and nearby allies to recover 0.5% of maximum life per Banner stage whenever you plant a banner. In addition, it grants 15% increased impact of Non-Curse Auras out of your Skills.



Frost Blades
+ High dps
+ AMAZING AoE
+ Supper fast map clear
+ Crazy tanky esp for 5k hp
Cons:
- Can't run ele reflect map
- Lower hp until you get some levels
- https://pastebin.com/LK6zV57H



Molten Strike
+ Budget to start ( red maps on 50c )
+ Very good league starter
+ Tanky ( 6k+ HP with tabula/7k HP on good gear, LGOH, regular leech, life regen, blood rage trick pantheon )
+ Very good lab farmer ( look video section )
+ No Vaal Pact
+ Great chance to improve the gear
+ DOT isnt so dangerous
+ No gems swap for bosses
+ Good sustain on long fight when you run out of flasks
+ Easy Uber Elder ( if you know what to do )
Cons:
- Melee ( not the best clear speed, but not the worst)
- Cant run ele reflect
- Cant run no leech, only for mana leech ( if you can get mana gain on hit on jewels you can run no leech too )
- Need some investment for end game
- https://pastebin.com/eA7RdvBN
- https://pastebin.com/kbxGkgBx
- https://pastebin.com/ELHp7FQB

◇ PoE 3.5 Assassin Builds



Blade Flurry
+ Insane clear speed + 6K+ Life by naturally following the skill tree and grabbing life on gear
+ Can be done on a budget also a possible league starter
+ Max critical strike chance at 95% (95% is the cap) and 300%+ critical strike multiplier
+ 100% hit chance ensuring you will never miss
+ Can do all content in the game
+ Thousands upon thousands of life which is instantly leeched
+ Consistent Power Charge generation and sustain
+ Face-tank all content
+ Immune to stun, chill, and freeze (other ailments do not bother us)
+ Multiple damage mitigations and evasions (6000+ life, 20%+ physical damage reduction, 40% attack dodge chance, 30% spell dodge chance, 20%+ block chance, 80% to all elemental resistances)
+ No Vaal Pact (which makes your life leech doubled but you cannot regenerate life) because of Bloodseeker (granting us instant life leech) which means we can regenerate life alongside instant leeching
Cons:
- Can be one shot if you do not have enough life and/or damage mitigation/preventions (Assassins are fairly squishy in general)
- Items/corruptions/rolls for end game items can get expensive and/or are difficult to find
- Getting life may be difficult depending on your items (can become squishy because of this which means you have a higher chance to being one shotted)
- Need to use one level 2 and one level 4 Enlighten gem as a minimum requirement to have enough mana to use Blade Flurry (if you do not have enough currency for Enlighten gems, you will be forced to drop an aura or your curse setup which greatly drops your damage)
- We reserve over 96% of our mana pool and this is with using two level 4 Enlighten gems (can still work without mana reservations, but you lose a large chunk of damage)
- https://pastebin.com/hC9VnDfM



Cyclone
+ great clear speed
+ boss damage is fine
+ okish survivability
+ freeze and shatter
+ crit CrIt CRIT
+ boom BoOm BOOM
+ can run reflect maps
+ huge fun
+ dont want to play Arc Traps anymore? You dont have to level a new char, just change your Ascendancy Class and tree!
+ works fine with basic gear but can be upgraded with expansive but usefull gear
Cons:
- core uniques might be a bit expansive (2-4 ex in total)
- bad league starter
- Cyclone feels weird sometimes, especially when trying to lay down bosses
- not HC or SSF viable
- https://pastebin.com/yPZVhRdh
◇ PoE 3.5 Saboteur Builds



Arc
+ You are able to survive one Shaper Ball
+ 7k+ EHP [ 5k Life + 2k Mana for MOM ]
+ Clear Speed is Fast AF
+ Great DPS even if you only use a mininum budget - EVEN GREATER IF more currency is involved.
+ End-game can be reached with this Build ;) ( just know how to dodge stuff )
+ 20%+ Life Regen (23% if you have 23 traps) with TinkerSkin ;)
Cons:
- Can sometimes be one hit by an unknown force in 280+ delves and t16+ maps
- Haven't tried HC so i do not recommend
- https://pastebin.com/y8GtJ8kp



Arc
+ Over 7.5k Effective hp with Mind Over Matter
+ Can do any map mod in the game
+ Costs less than 30c to play
+ EXTREMELY easy leveling
+ Explode ENTIRE screen
+ Acrobatics and Phase Acrobatics
+ Can tackle all content
+ High Dmg output
Cons:
- Has fast map clear but not the fastest: B+ tier
- Allies cannot die auras are annoying
- https://pastebin.com/xA38DXvn
◇ PoE 3.5 Trickster Builds



Vortex
+ Fast Paced
+ Great Damage
+ Fun to play
+ Almost any cold skill with damage over time works
+ Tons of chill/freezing/shattering
+ Great Boss DPS
Cons:
- A little squishy until you get to level 80
- Weird playstyle to adjust to
- Can be a little expensive to get end game (Taryn's Shiver + Carcass Jack 5/6Link
- https://pastebin.com/4V2dCJ9N



Vortex
+ Trickster's Patient reaper makes mapping a complete breeze
+ Smooth leveling process and transition into late game
+ Can preform amazing on a budget
+ Very defensive oriented, good for hardcore (Although not played myself)
+ Highly scalable although can get expensive quick.
+ Every piece of gear is rare no required uniques, Even kaoms can be supplemented for a 6link if you don't enjoy weapon swapping.
+ Can run any combination of Map Mods perfectly fine, no gear swaps needed.
+ Able to run Toxic rain and Caustic arrow, Two fun and new skills
Cons:
- Single target becomes quite lackluster towards endgame guardians, although very do-able.
- Again single target sustain is an issue when it comes to harder bosses, relying on flasks/passive regeneration.
- Caustic arrow not being able to target flying enemies. Small gripe but in some cases can be annoying (Haku missions, Arsenal map) although having a weapon swap for toxic rain fixes this.
- Ideally needing a +1 curse amulet to take full advantage of mana reservations.
- https://pastebin.com/rqQ7xcND

◇ PoE 3.5 Necromancer Builds:



Arc
+ Easy leveling
+ Great boss killer
+ Pretty fast clear
+ Pretty tanky
+ Can do all map mods
+ Good league starter
+ Really easy untill T14/15 maps even with low gear/5 links
Cons:
- Need a lot of dex from gear
- no regen maps are doable but annoying
- Can burn your GPU
- https://pastebin.com/xb3fUrBs
- https://pastebin.com/iPm2CbLg
- https://pastebin.com/z98JGBbr



Vaal Haste
+ Fairly Cheap
+ Main movement is bodyswap & unearth
+ Somewhat tanky with decent amount of es&hp recovery
+ Decent clear speed
+ Drops bosses easily
+ Little micromanagment
+ Can run any map (phys reflect & no regen is an annoyance though)
Cons:
- No trillion billion dps
- Doesn´t insta clear 3 screens in advance
- Kitava's Thirst will troll you with trigger chances ´though this does more damage to your ego than anything
- Plays like a normal summoner till around lvl 65~
- https://pastebin.com/WTGCpgVR
◇ PoE 3.5 Elementalist Builds:



Leap Slam
+ Can comfortably map up until T15/16
+ Good AOE clearspeed
+ Good single target DPS
+ 6,8k life
+ Can clear close (Shock Nova) and ranged (Storm Call)
+ Constantly inflicts Status Ailments on mobs
+ Full uptime of power charges
Cons:
- Not a 20 million dps BV build
- Cannot do Elemental Reflect maps
- A bit squishy vs bosses, does require dodging skills
- https://pastebin.com/tsEDsuHP



Ice Spear
+ Decent mix of clear speed and bossing capability
+ Can start on a very small budget and be upgraded as much as you feel like
+ HOI shatters are always fun
+ Feels decently tanky for a caster
Cons:
- Can not run elemental reflect mods
- No leech mods can be sketchy on difficult maps
- No ZoomZoom build (no shield charge/whirling blades/QOTF)
- https://pastebin.com/2GphHXyF
◇ PoE 3.5 Occultist Builds:
Betrayal Balance
New Notable - Withering Presence: +60% to Chaos Resistance, +20% to Non-Ailment Chaos Harm as time passes Multiplier. Each second, inflict Withered on nearby Enemies for 15 seconds. Nearby Hindered Enemies deal 15% decreased Damage with time.
New Notable - Frigid Wake: Can't be Chilled. Can't be Frozen. +20% to Cold Harm with time Multiplier. Every single 3 seconds, 25% possibility of freezing nearby Chilled Distinctive Enemies for 0.6 seconds. Every 3 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.six seconds. Nearby Chilled Enemies deal 10% reduced harm with Hits.
Added a tiny passive major to Withering Presence which grants 8% improved maximum Energy Shield and +5% to Non-Ailment Chaos Damage as time passes Multiplier.
Added a small passive top to Frigid Wake which grants 8% improved maximum Energy Shield and +5% to Cold Damage as time passes Multiplier.
Void Beacon now also causes nearby Enemies to possess -20% to Cold Resistance. The short passive top to Void Beacon now also grants 10% enhanced Cold Damage.



Caustic Arrow
+ Not that expensive to get going
+ Super relaxed play style
+ High content with low gear
Cons:
- Boring without MTX
- Slower play style - sped up with 3.5 version
- To min max will cost you a decent amount of currency
- Crafting the god bow is tons of RNG
- https://pastebin.com/CYPLxTGc



Caustic Arrow
+ safe across most content. Bosses offscreening.
+ extremely fast for map clearing
+ around 70% potential Phys Damage Reduction (Basalt, Taste of Hate, etc)
+ decent regen
+ flexible, can stack a lot of block chance if needed
+ great single target damage (around 3 million with Victario)
+ much better than Zombies as you don't need to constantly resummon spectres, also you don't care if Skeletons die. So you effectively are PAIN-FREE.
+ can go Energy Shield and 5-6 spectres too! POGCHAMP!
Cons:
- Not super high sustain as we are running Vis Mortis with no life on it. - Spectres are a pain to resummon if they die
- https://pastebin.com/YzFm51e2

◇ PoE 3.5 Juggernaut Builds:



Leap Slam
+ This assembly is able to clean any shelter at any level of the master.
+ Cheap start in the league.
+ Also you do not need to go through any maze and get a profession.
+ Playing hardcore leagues, you can at any time convenient for you to reduce the difficulty level of the game and go to the standard.
Cons:
- Slots under the characters are quickly hammered if you play in a hardcore leag
- https://pastebin.com/WERsZkkK



Dominating Blow
+ Very Cheap
+ Very Tanky
+ Good damage (1 to 3 million boss dps)*
+ Uber Lab farmer
+ Can do all map mods**
+ Relaxed playstyle
+ Room for MF gear
+ Beginner/League Starter/SSF friendly
Cons:
- Average Clearing
- High dexterity requirement from gear
- Melee summoner, meaning you might have to make adjustments if your minions are dying faster than your summoning rate***.
- https://pastebin.com/pA6V2M0f
- https://pastebin.com/zX7x089f
◇ PoE 3.5 Berserker Builds:



Leap Slam
+ Fast map clearer. (Not the fastest)
+ Decent Sustain. (7k+ hp, instant life and mana from instant warcry)
+ Good single target
+ Easy to get going, but scalable with currency
+ Thematically badass looking?
Cons:
- Berserker degen
- Berserker 10% increased dmg taken
- Cyclone discomfort on bosses
- Not the best at single target or clear
- https://pastebin.com/u3Ws1G2U
- https://pastebin.com/WWNXmGc0



Cyclone
+ Fast map clearer. (Not the fastest)
+ Decent Sustain. (7k+ hp, instant life and mana from instant warcry)
+ Good single target.
+ Easy to get going, but scalable with currency.
+ Thematically badass looking?
Cons:
- Berserker degen.
- Berserker 10% increased dmg taken.
- Cyclone discomfort on bosses.
- Not the best at single target or clear.
- https://pastebin.com/u3Ws1G2U
- https://pastebin.com/Gs8scdSe
- https://pastebin.com/WWNXmGc0
◇ PoE 3.5 Chieftain Builds:



Molten Strike
+ Tanky. (6.5k+ hp, 6 end charges, regen, upto 80% max res, chieftain) + Busted single target
+ Easy to fill up res
Cons:
- Okayish clearspeed
- https://pastebin.com/0NpXKEJP



Vigilant Strike
+ Can take anything the main game throw at you. You dont have to but you can tank most things at a Delve 300 depth. + Can do any map mod.
+ Your damage will allow kill super fast most of the bosses.Budget is super cheap from start up to red tier maps and you will be destroying most bosses due to your high damage output even without some of your core items.
+ You dont need a 6 link once you get your Frosferno. You dont even need a 6 sockets but its highly recommended that your bow and your body armor have 6 sockets. Profit from those Jewellers and Fuses you wont be using!
+ Your damage come from totems, that mean that you barely have to target anything although better placement of them will yield better results.
+ Leveling with some key uniques items is really smooth. When I decided to start playing this I was ready to level as a Sunderboi but since lvl 19 I was playing the build basically the way you play it at endgame and again , it was really smooth.
+ It´s 100% lab self sufficient from normal to uberlab. You wont need a carry and at certain point of your leveling/gearing you can even fortify yourself for 30+sec and leap your way to Izaro ignoring everything. So if you dont want to make a dedicated uberlab farmer and it happens that you want to run uberlab , this build can make it decently fast.
Cons:
- The clear is speed is mediocre. Mediocre isnt necessary a bad thing , it certainly clear just fine but in PoE world, zoomzoom clear is just good, anything below is bad. You can check some videos I uploaded to see if its enough for your taste. You can also read this point as the famous disclaimer you will find on most totems builds , "Totems are not for everyone"
- Although it can do any map mod , some mods are annoying. Combine 2 or more of those annoying mods with a high tier map and you will have 100% doable without rip but hard map.
- The totems take a little time to start attacking after placed , that will surely feel off at first if you are not used to it.
- Untwinked gear and specially SSF are not a option, at least for me. If you want you can use it as a league starter levelling as a Sunderboi until you get 2 key uniques but as for SFF you will have to grind a lot and then a lot again and probably even more later :(. You cant even buy EH gem at level 10 from act 1 NPC playing as a Marauder.
- https://pastebin.com/Y6haFZPn
- https://pastebin.com/CW1C50fc
- https://pastebin.com/x4wAT4vv
- https://pastebin.com/S9D4sNUs

◇ PoE 3.5 Inqusitor Build For Shaper Down,Freezing Pulse and Ice Spear Totem



Freezing Pulse
+ Fast Mapping + Boss Killer
+ High crit chance (Without flask, FP 45%, IS 87.5)
+ League Starter, Tabula is enough
+ Blind is good, higher survivability
+ Infinity Mana
Cons:
- Less HP, easy killed by Syndicate
- Not faster than COC build
- Seems cannot kill Uber Elder
- Not enough sockets cause this build using 2 skills
- https://pastebin.com/1bBPYWci



Consecrated Path
+ very high clear & movement speed
+ high dps
+ budget friendly (10-15 chaos budget gear can farm up to T12)
+ fun playstyle (do you know Master Yi of league of legends?)
+ scales really good with higher investment
+ good survivability
Cons:
- cannot face-tank everything
- cannot do elemental reflect maps
- https://pastebin.com/6ASsMUNv
◇ PoE 3.5 Hierophant Builds:
Betrayal Balance
New Notable - Sign of Purpose: You are able to cast an more Brand. Enemies take 10% enhanced Damage for every single of one's Brands attached to them. Brand Recall has 30% improved Cooldown Recovery Speed. 14% elevated Brand Attachment variety.
Added a compact passive top to Sign of Goal which grants 20% enhanced Mana Regeneration Rate and 14% elevated Harm with Brand Skills.
Ritual of Awakening no longer grants +1 to maximum number of Summoned Totems. Alternatively it now causes skills that would Summon a Totem to summon two Totems rather, and grants 3% much more Harm per Totem.



Leap Slam
+ Tanky
+ Built with SSF in mind
+ Very mobile for a spell build
+ Very pleasant to play
+ Speedy drive by killing with Brand Recall
Cons:
- Damage may not scale into end game
- https://pastebin.com/gjPr9S5W



Winter Orb
+ Easy to play
+ Fast and quite smooth level experience
+ Quick map clear and really good boss damage
+ No gem or equipment swapping
+ Has very few Mapmods to avoid (Elemental reflect and no reg are annoying but doable)
+ Every upgrade is noticeable and alot of investment can be made
Cons:
- 1 Totem shield is expensive and hard to get in SSF
- Decent surviveability without leech
- Little rooms like in some delve areas and in research missions can be quite difficult to handle.
- Normal red elder is very hard to play in the last phase due to no leech or high reg.
- https://pastebin.com/uwtJ9Z2X
◇ PoE 3.5 Guardian Builds:



Smite
+ Can solo
+ Nice in groups (7 Auras, Frenzy, Power and Endurance Charges, Radiant Faith, Unwavering Faith)
+ Tanky
+ Fun playstyle just charging around and
Cons:
- Only 75% resists
- Freeze must be countered with a flask
- Can't run elemental reflect maps
- https://pastebin.com/gjPr9S5W
- https://pastebin.com/RN9xQSDE
- https://pastebin.com/LnvumYJM
- https://pastebin.com/fRBFuKLb



Herald of Agony
+ Cheap to build, Actually free to build SSF don't NEED any uniques and only need 4 links.
+ Multi Level defenses (Meatshields>Reduced Movespeed/ActionSpeed>"Evasion">Block>max Endurance charges/Immortal call>EnergyShield>Mind of matter>Armour/Life)
+ Damage is not a problem (At least for first 10 acts)
+ Makes non-knockback immune enemies trivial
+ FUN! To not just kill but push enemies into a corner (Especially bosses) as your cronies beat them up >:)
+ Versatile leveling (And somewhat versatile end game build)
Cons:
- None that I can think of, Well none that doesn't apply to every build.
- Uniques can improve the build, More expensive ones improve it better.
- 6linked items improve the build.
- Doing it SSF can use a lot of Chormas, Jewelers, Fusings to get the right gems in the right spots.
- There are more tankier builds and builds that do more DPS
- Guess there might be one, Build path is bit stretched out
- https://pastebin.com/uB2MFwPb

◇ PoE 3.5 Deadeye Builds:



Lancing Steel
+ Fast clear speed
+ Smooth leveling
Cons:
- Not too tanky
- May lack damage vs endgame bosses like Shaper
- https://pastebin.com/HpnYmynx
- https://pastebin.com/RbpC691Q
- https://pastebin.com/LnvumYJM
- https://pastebin.com/CpCQMMeC



Lightning Arrow
+ Easy and Achievable Items. No League Specific or Legacy Items are needed. All you really need are some Uniques with Life & Elemental Resistances on Rare Gear. No need to stack 10+ Abyss Jewels.
+ Adaptable. You can easily swap out some gear and skills to suit your own play style. e.g Tornado Shot or Lightning Arrow for clearing/mapping.
+ Easy Map Boss Killer. Uber Elder, Shaper and (Shaper/Elder) Guardians are cut and dry, no extra mechanics needed, just need to know their basic mechanics and you'll be fine.
+ 5.6K+ Life. With a bit of investment in gear, you can EASILY achieve a life pool above 5.6K, this build usually ends up around 5.7K to 6.1K of Life.
+ Start Build Friendly. The template of this build can be a nice starter build for a Temp League, no need to respec or level a new character just to play this build.
+ Beginner Friendly Endgame. Once you get use to the Scourge Arrow mechanics, you can just simply fire away from a safe distance and the Thorn Arrows (from the Spores) does most of the work for you.
Cons:
- Cannot do REFLECT Maps. I haven't done a Physical Reflect map before, but Elemental Reflect is a definate NO-GO Zone.
- Cannot do Hall of Grandmasters. Only a few builds are dedicate to doing and farming this map. This build definately isn't one of them.
- Leech Rate. Unlike Barrage where you fire continuously and maintain a level of DPS and Life Leech, Scourge Arrow can't to that, so you can't face tank Endgame contents.
- https://pastebin.com/HWzEFzAV
- https://pastebin.com/EN125hVq
◇ PoE 3.5 Raider Builds:



Herald of Ice
+ Kill stuff from far away + super fast movement speed
+ Good defenses from evasion and dodge. 50% or more Melee evade, 89% or more projectile evade, 74% attack dodge, 64% spell dodge
+ Cheap items!
Cons:
- Not a ton of room to min/max without just making it a typical bow build
- Cannot do Ele Reflect maps
- Low life pool on budget gear, so like most bow builds, you will have to dodge dangerous attacks and have good management of Vaal Grace uptime for tough encounters or bosses
- Bow builds are a little harder to level without leveling uniques, so might be rough for new players.
- No Video Yet
- Starting TreeLvl 54Lvl 80Lvl 90
- https://pastebin.com/EDEDYgvJ



Molten Strike
+ Cheap league starter.
+ Can clear all content. Including Uber Atziri, Shaper, Uber Elder, Hall of Grandmasters
+ Amazing for delving.
+ Can run all map mods with small adjustments.
+ Easy minimalist playstyle.
+ Very tanky.
+ Loads of DPS from beginning to end game.
+ Variation available.
+ Can have very fast movement speed for map clear and Uber lab farming.
+ Can farm uber lab.
+ Molten Strike finally got an MTX.
Cons:
- Molten Strike finally got an MTX (potentially incoming nerf).
- Can get expensive for optimal version.
- Not the fastest zoom zoom clear speed around.
- https://pastebin.com/AVTXr8d0
◇ PoE 3.5 Pathfinder Builds:



Viper Strike
+ Off meta viable build + You're playing Viper Strike, which you wanted since forever ago
+ Good damage on bosses
+ Viable for all of the content
+ Start fairly cheap and scale linearly with the gear
+ Theorical insanely high DPS(even better with Assassin version)
Cons:
- Theorical DPS which you actually never reach
- Namelock feels like shit. We get around it but it needs to be mentioned
- It's a poison build, it's not for everyone
- Wouldn't say it's really HC viable
- https://pastebin.com/ADjMXqg9



Toxic Rain
+ decent AOE
+ great single target damage without Barrage or Elemental Hit
+ great clear speed with usual high Pathfinder mobility
+ permanent flask uptime
+ no need to PIERCE heavily, like in CA setup
+ REFLECT IMMUNE (all reflect!)
+ 45-65% dodge
Cons:
- Still pretty squishy as relies mostly on acrobatics and Evasion. Leech is there, but pretty low with Quill Rain
- stacking Virulence is harder with slow bow
- mana issues are there because of high APS (for Quill Rain)
- 111 INT required for proper gearing
- https://pastebin.com/KJGT2t3z
- https://pastebin.com/AT6ADTY9

◇PoE 3.5 Ascendant Builds



Lightning Warp
+ Fast Movement speed for mapping and farming
+ Damage can scale into the millions
+ After you scaling reaches unsustainable mana costs the skill continues to attack enemies for a short time. This allows you to maintain high damage and continue to dps while repositioning.
Cons:
- This build is a glass cannon with a low total EHP
- This build is not intended for shapper/guardian grinding. It may however be possible.
- https://pastebin.com/EKvU4BJW



Ball lightning
+ High DPS (about 2.6 million*)
+ Very good Defenses
+ Nice clear Speed
+ Can do all map mods
+ Fun to Play
Cons:
- Build is not cheap for very high DPS
- Maps with 90% chance to ignore alignment are challenging
- It's a melee play style
- Capping resists with good jewels can be hard, so you may need to loose some life or damage at the start
- https://pastebin.com/E6jPvbDb