How To Address Albion Online Some System Problems

U4GM Date: Mar/24/17 13:27:58 Views: 178

Guilds vs Guilds and territorial control is main aspect in Albion, gamers' competition is fierce,  currently, in build, guilds are able to claim territory in the game's open world, in the meanwhile, gamers can attack territories in zones that either share a border with their own or are accessible via a war camp, static neutral structures located around the world. Albion Online release date have been confirmd, and it will be launched on July 17th.

 

 

At present, for Albion Online system,  and exist some issues need to be fixed

Fighting is limited to one 15 minute battle per day

Guilds are forced to hold territories that they do not need to create attack routes

Room for gaming/exploiting the timers, defender bonuses and attack mechanics

Only 5 players take part in the fighting

 

With the proposed changes, Albion Online‘s developers hope to address these shortcomings by accomplishing the following design goals:

Minimize or remove any exploitability

Preserve the ability for small guilds to hold territory

Allow all players to take part

Incentivize constant conflict between guilds, with the GvG territory fights acting as the “main event”

 

In a nutshell, Albion Online is a promising MMORPG's gameplay, due to its release date is approaching, by adjusting a series of issues, Albion Online have more improvement and changes, why are you now waiting for? 

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