FIFA 20 Dribbling with the sprint button is something that isn't quite AS powerful and useful as it was on previous versions of the game, but players still move exceptionally well using this method after the upgraded Frostbite engine was implemented. This is a good thing as it was the hardest thing to defend against. However, it is now beneficial, once again with the changes made in FIFA 20. Players are now measured frame by frame rather than step by step or touch of the ball after touching of the ball. What this essentially means is that the players, when you dribble with more speed respond far better and turn sharply, especially with the more agile, speedy dribblers of the FIFA world.
To do this type of dribbling, you don't need to let go of the sprint button at any point. You must ensure that you don't surpass a movement on your left analog stick of around 12.5% of the action. Some of the more agile players will be able to pivot and turn at slightly more, but if you use the diagram below, you'll get what U4GM FIFA 20 Coins Teams means. Imagine that you're looking down, from a bird's eye view of your analog stick. Now, as you can see, the pie chart is placed over the top of the left stick. You can only move while sprinting, a maximum of 12.5% of the pie chart. If you hold more, then your player momentum will be taken away, and your player won't keep his speed through the dribble.
TIP – Experiment and get used to what angles/percentage, you can move to, while sprinting, with the various players in your team. Messi, for example, you can move to 10% of the pie chart/left analog.