Fortnite Room Sweeper is often a Legendary Auto Shotgun in Save the World and utilizes Shells 'n' Slugs. This completely automatic weapon can fire a wide spread of pellets at an extreme firing and can decimate crowds or annihilate hard enemies, at a significant ammo cost. You may need 20 Planks, 30 Mineral Powder, 1 Active Powercell and 11 Ore to craft it, these Fortnite Materials you can buy on U4GM at cheap prices. Now, it is time to read this weapon guide.
|Critical Hit Chance||5%|
|Critical Hit Damage||+50%|
|Durability per Use||0.11|
|Ammo Type||Ammo: Shells 'n' Slugs|
|Adjustable Choke||Soldier||Increases critical rating with shotguns by 8/13/18.|
|Advanced Tactics||Soldier||Ranged weapon damage increased by 10%. Health increased by 10%.|
|Critical Blast||Soldier||Increases shotgun critical hit damage by 70%.|
|Debilitating Shots||Soldier||Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.|
|Enduring Machine||Constructor||Your weapon takes 60% less durability damage while on BASE.|
|Explosive Rounds||Soldier||Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.|
|Eye on the Prize||Outlander||Every 15 headshot kills grants 1 Charge Fragment.|
|Fragment Generation||Outlander||Every 60 kills grant 1 Charge Fragment.|
|Grenade Generation||Soldier||Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.|
|I Love to Reload!||Soldier||Reloading the equipped weapon increases run speed by 30% for 3 seconds.|
|Improved Headshots||Soldier||Increases headshot damage multipler of ranged weapons by 13%/20%/27%.|
|In a Pinch||Soldier||Increases weapon reload speed by 35% if the magazine is empty.|
|Locked and Reloaded||Soldier||After reloading, rate of fire is increased by 25% for 5 seconds.|
|Make It Rain||Soldier||Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.|
|Precision Handling||Outlander||Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.|
|Pump It Up||Outlander||Increases shotgun rate of fire by 35%.|
|Quick Clip||Soldier||Increases reload speed by 30%.|
|Shell Shock||Soldier||Increases shotgun damage by 24%.|
|Start Up||Soldier||Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.|
|Steady Aim||Soldier||Reduces recoil by 29%.|
|Survivalist||Soldier||Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.|
|There Are Many Like It...||Soldier||Your weapon takes 45% less durability damage while affected by War Cry.|
|War Cry||Soldier||Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.|
|Waste Not Want Not||Soldier||Increases ammo capacity of all weapons by 40%.|
Room Sweeper is obtainable from the Vindertech Store in all Basic and Daily Llama Piñatas, including ranged weapons. It may also be readily available as non-featured loot in Event Piñatas.
Has good rolls.
High cost of ammo.
Room Sweeper vs Backbreaker
Backbreaker, a Legendary Semi-Auto Shotgun and makes use of Shells 'n' Slugs. The weapon utilizes superior rate-of-fire and variety, combined with decent knockback, to create a versatile and well-rounded shotgun.
Room Sweeper has high DPS but also melts ammo and will not be extremely ammo efficient at all. Shotgun ammo caps at 1000, at that point you may as well use assault rifles, it's a superb weapon, do not get me incorrect, but it is such a waste of bullets and also the materials employed to craft them.
Backbreaker has far much less DPS, having said that, it really is capable of stunlocking any form of husk, such as smashers, to death. They'll in no way get close to your objective unless you let them. Additionally, it features a large variety. Stampede would hit for 500 at the similar variety Backbreaker can hit for 7000. The crosshairs are massive but it is also fairly misleading, as each pellet has incredibly low harm drop off. You could stun blasters from 3-5 tiles away using a couple well-placed shots. Quite damn excellent should you ask me.
Room Sweeper has higher DPS but drains ammo and durability extremely quick. Excellent at rapidly killing hordes or even a significant target.
Backbreaker has lower DPS but is ammo efficient and may be powerful at mid-range. Also capable of amazing from mid-range (commonly plowing huskies in one particular or two shots) and can stunlock even smashers, simply.
Room Sweeper vs Super Shredder
In case you use a hero with shotgun perks then choose the Room Sweeper given that it's really a shotgun, unlike the Super Shredder.
Should you are not then you definitely must base your choice on whichever a single you prefer to play with much more. For me, it really is the super shredder. I want my ranged weapons to have as a lot of range as you can. Room sweeper may well spend all your Shells 'n' Slugs as quick as possible.
Room Sweeper vs Tigerjaw
Tigerjaw is usually a Legendary Auto Shotgun and utilizes Shells 'n' Slugs. Combines a rapid-fire rate, decent damage, and big magazine to make a superb weapon for dealing with several targets at close range.
Room Sweeper is much better if care much more about DPS but you do not thoughts blowing via Shotgun Ammo like no tomorrow. Its superior reserved as a backup for Bosses and Smashers but you've got to be like Melee distance to use it effectively and if you're just a tad bit out of melee range you are losing a rather significant volume of DPS than basically applying an Assault Rifle at about three tile distance.
Tigerjaw is much better for general usage but pretty much suffers in the similar challenges as Room Sweeper. They are not quite different but I'd just say choose the Tigerjaw because it really is less probably to make use of all of the Nuts and Bolts in the world.