Suggestion Regarding Boss Loot and Durability Loss in Dungeons for Tree of Savior

U4GM Date: Apr/05/16 11:50:27 Views: 657

Dying in certain dungeons while the boss is at low HP leaves you with no loot since you can't reach it in time because you get ported out after 30s.

 

Atleast that's what I experienced in the Fallen Legwyn Family Dungeon.

 

In dungeons you generally get no loot so IMO atleast that bit of loot should be secured somehow. By either adding the loot directly to your inventory or increasing the timer that ports you out of a dungeon. Or by just removing the timer entirely and make the player leave it on his own.

 

If a player's gear runs out of durability, the entire party is punished for it. My suggestion is to disable durability loss in dungeons.

 

crit resistance of mobs seems to rise steadily, making dex builds useless, i suggest not increasing it further

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