POE 3.4 Delve League Guide For Compiled Information Thread

Path Of Exile Дата: Aug/13/18 22:46:49 Просмотры: 5728

In Path of Exile: Delve, you will delve into the Azurite Mine's infinite depths to extract treasure and discover its subterranean secrets. Our latest expansion features an infinite dungeon and pocketable currency items, as well as a bunch of new unique items, skill gems, balance changes, graphics engine improvements and more!
 

POE 3.4 Delve League Guide For Compiled Information Thread

 

This thread contains all relevant 3.4.0-related information, including new skill gems and unique items. Below are the details of Path of Exile 3.4.

 

 

Brand New Info

Major Announcements & News Posts

Minor Announcements

New Skill & Support Gems

Updated Skill and Support Gems

New Distinctive Items

Delve-Specific New Currency

Divination Cards

Other New Currency

New Item Mods

Media Coverage

Estimated Release Schedule

 

 

 

 

Brand New Info 

1.Development Manifesto: Incursion

The incursion was a successful league. We enjoyed developing it and creating strong thematic and mechanical links to Sacrifice of the Vaal. Players enjoyed the content, the items, and the corruption.The main negative we heard was that players wanted it to progress more, or to have an advanced version or an even larger ultimate fight. The league was deliberately made to provide self-contained content that could be progressed through several times. While that worked very well, it is clear that Path of Exile players likes having longer-term progression and goals as well (see Delve).

Due to the league being such a success, we have worked out a plan to add it to the core game. This will be included in December's 3.5.0 update, not in the September Delve release.

The corruption mods introduced alongside Incursion will remain as Vaal Orb outcomes, but you may need to wait until 3.5.0 for a reliable way to double-corrupt items.

Thanks for playing Incursion. We really enjoyed both making and playing it. We look forward to seeing you in Delve.

  

2.Powerful Alchemical Resonator and some new fossils

 

3.Preview of Water Tech Improvements

With the end of the final week, we announced our upcoming expansion Path of Exile: Delve. Alongside this update, we're also introducing several graphical enhancements which involve an update to our water technological innovation to make it move more realistically all-around environment objects through the use of a fluid dynamics simulation that calculates flow according to terrain geometry. 

Our leading priority when implementing these enhancements was for making sure the new water shader is non-blocking to the rest of your gameplay code. This implies it runs while in the background without having affecting gameplay or loading times. The water updates will run extra effectively than the present water tech in the game and should really not induce any frame drops. 

Though this really is nevertheless a function in progress and we expect more enhancements to come, we wished to share a preview of what this looks like from the meantime. 

Path of Exile: Preview of Water Tech Improvements

By the way, we are preparing an FAQ about the Delve League for some time this week. Please let us know if you have any questions!

  

4.Command of the Pit (Reverse Tombfist!)

 

 

 

 

Major Announcements & News Posts

1.Announcing Path of Exile: Delve

Please click here to find out more.

 

2.Path of Exile: Delve Official Trailer and Developer Introduction

 

3.[Development Manifesto: Incursion]

 

 

 

 

Minor Announcements

Preview of Water Tech Improvements

In the end of the final week, we announced our upcoming expansion Path of Exile: Delve. Alongside this update, we're also introducing many graphical improvements which consist of an update to our water technologies to make it flow a lot more realistic about atmosphere objects by using a fluid dynamics simulation that calculates flow depending on terrain geometry. 

Our top priority when implementing these improvements was to create sure that the new water shader is non-blocking for the rest in the gameplay code. This implies it runs in the background with no affecting gameplay or loading times. The water updates will run a lot more efficiently than the existing water tech inside the game and must not lead to any frame drops. 

 

Whilst this can be nonetheless a function in progress and we anticipate additional improvements to come, we wanted to share a preview of what this appears like in the meantime. 

 

 

 

 

New Skill & Support Gems

1.Smite

 

2.Toxic Rain

 

 

 

 

Updated Skill and Support Gems

1.Vaal Ancestral Warchief (unrevealed, but teased in Delve announcement page)

 

2. Dominating Blow

 

3. Unannounced support gem has identical patterning to Wither. Probable rework?

 

 

 

 

New Distinctive Items

1.Cerberus Limb

 

2.Command on the Pit

 

3.Doryani's Machinarium

 

4.The Grey Spire

 

5.The Primordial Chain

 

 

 

 

Delve-Specific New Currency

1. Primitive Alchemical Resonator

 

2. Potent Alchemical Resonator

 

3. Highly effective Alchemical Resonator

 

4. Potent Chaotic Resonator

 

5. Potent Chaotic Resonator

 

Bloodstained Fossil

 

Bound Fossil

 

Glyphic Fossil

 

Jagged Fossil

 

Metallic Fossil

 

Pristine Fossil

 

Sanctified Fossil

 

"Quality Fossil" (goes up to 30 quality)

 

"Mirror Fossil"

 

"Elemental Fossil" (presumably provides both the elemental and bleed/poison effects)

 

 

 

 

 

Divination Cards 

Boon of the First Ones

 

 

 

 

Other New Currency

Timeworn Reliquary Important (NOT the exact same mechanics because the prior reliquary keys - offers league exclusive products, not legacy products. Similar green sheen. Are very rare, have a pool of 150 items and an equal likelihood to provide any of them.)

 

 

 

 

New Item Mods (most likely all from resonators/fossils)

1.Helm mods: added Vaal soul around the kill and nearby enemy resistance reduction

 

2.Weapon mods: lightning penetration/minion damage/damage granted by auras

 

 

 

 

Media Coverage

PCGamer

GameSpot

Shacknews

Curse

MMOHuts

Rock Paper Shotgun

Windows Central

MMORPG.com

Venturebeat

Massively OP

PCGamesN

ZiggyD

MMOGames

RPGGamer

MMOBomb

 

 

 

 

Estimated Release Schedule:

- Monday, Augst 27th: Delve League Challenge Rewards

- Tuesday, August 28th: Incursion League ends

- Wednesday, August 29th: 3.four.0 Patch Notes, Passive Tree and Item Filter Facts

- Saturday, September 1st: 3.four & Delve League Launch. This is August 31st for most of the world - please see the countdown on www.pathofexile.com to determine the launch time for your timezone. (XBox launch is likely to be Monday the 3rd)

 

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