If you're like me, you've probably hit that moment in Helldivers 2 where your starter gun just isn't cutting it anymore. Enemies get tougher, armor gets thicker, and suddenly those bug hordes feel endless. I've spent way too many hours testing weapons after each patch in 2025, and I'll break down which ones are actually worth leveling up—fast, simple, and with real results.

Leveling the right weapon early saves you hours of grind. Some guns scale badly and end up in the trash tier by the time you hit higher difficulty missions. Others—when leveled early—carry you straight into the late game.
When you’ve got your weapon plan locked in, the next step is making sure you’ve got the resources to keep upgrading without stalling out mid-season. That’s why I always stock up early—credits run out faster than you think when you’re leveling multiple guns. If you want to stay ahead of the grind and keep your loadouts fresh, don’t wait too long to buy Helldivers 2 Super Credits and keep your arsenal maxed for every mission.
| Tier | Weapon | Why It's Worth Leveling |
|---|---|---|
| SS Tier | LAS-58 Talon, R-36 Eruptor, SG-225 Breaker, PLAS-1 Scorcher | Absolute monsters. High DPS, armor melt, or infinite ammo options. |
| S Tier | JAR-5 Dominator, GP-31 Grenade Pistol, P-19 Redeemer | Reliable across factions. Great in squads, solid damage, easy to aim. |
| A Tier | R-63 Diligence Counter-Sniper, ARC-12 Blitzer, SG-451 Cookout | Niche but powerful—shine against specific enemies like bots or hordes. |
| Fun Picks | Double-Edge Sickle, CB-9 Crossbow | High-risk, high-reward. Amazing damage, but you'll feel it if you miss. |
If you're leveling weapons in 2025, skip the weak stuff and pour your resources into Breaker, Talon, Eruptor, and Scorcher first. Add utility with the Grenade Pistol or Dominator, then slot in situational picks like Blitzer or Sickle depending on the faction.
Trust me—once you've got these leveled, you'll stop feeling underpowered and start melting everything in sight.