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Aniimo Starter Choice: Helion or Lunara

Game: Aniimo
Published on:Sep 28,2026
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Choosing your first Aniimo is one of the first important decisions in Aniimo. Early in the game, you can choose between Helion and Lunara. Both are Holy-element DPS Aniimo with the same basic stat profile, so the choice is mainly about combat style rather than raw stats.

Helion is built around close-range physical attacks, while Lunara focuses on ranged magic damage. Their unique traits also work in different ways, giving the two starters very different combat rhythms.

Aniimo Starter Choice: Helion or Lunara

If you are not sure which one to choose, the easiest way to decide is to think about whether you prefer aggressive melee combat or safer ranged attacks.

 

Helion: Melee Burst and Crowd Control

Helion is the sun-themed lion and the more aggressive starter. He fights at close range and uses basic attacks to build up his unique mechanic before turning that preparation into stronger skills. Having the right Aniimo Items can also help support Helion’s melee-focused playstyle as you progress through the game.

His Solar Grace trait works together with Solar Halo. After four basic attacks, Helion generates Solar Halo, which improves the effect of his next skill. This gives his combat a straightforward rhythm: attack normally, build up the Halo, then use an enhanced ability.

Helion also has useful crowd-control potential. Holy Storm can pull nearby enemies together, allowing him to hit multiple targets more effectively.

This makes Helion especially appealing to players who enjoy staying close to enemies and actively managing positioning during combat.

 

Why Choose Helion?

Helion may be a good fit if you:

Prefer melee combat

Like aggressive gameplay

Enjoy burst-oriented attacks

Want crowd-control options

Are comfortable dodging and staying close to enemies

The main thing to consider is his range. Since Helion needs to fight up close, mistakes in positioning can expose him to more incoming attacks.

Lunara: Ranged Damage and Sustain

Lunara is the moon-themed fox and takes a different approach to combat. Instead of fighting directly in melee range, she uses ranged magic attacks while building up Silver Moon Marks through her skills.

Her Lunar Power trait gives her four Silver Moon Mark stacks after using a Skill or Ultimate. Her basic attacks can consume these marks to deal additional damage and restore HP. This sustain can make Lunara easier to handle during progression, especially for players using Aniimo Boosting to advance their character more efficiently.

This creates another simple combat loop: use a skill, build Silver Moon Marks, follow up with empowered basic attacks, and then continue using skills as the marks are consumed.

Lunara also has Lumin Bolts, which can hit multiple enemies and apply Fox Mark. The effect reduces the target’s Light resistance, giving her some additional utility beyond her personal damage.

 

Why Choose Lunara?

Lunara may be a better fit if you:

Prefer ranged combat

Like keeping distance from enemies

Want additional sustain

Prefer a more controlled combat style

Like abilities that provide team utility

Her ranged playstyle also gives beginners more room to observe enemy attacks and learn the game’s combat system.

 

Helion vs Lunara: Which Playstyle Is Easier?

The biggest difference between the two starters is how their basic attacks and skills interact.

Helion uses basic attacks to prepare a stronger skill.

Lunara uses skills to prepare stronger basic attacks.

This difference is easy to notice during normal combat.

With Helion, you generally want to stay engaged with enemies long enough to build Solar Halo. With Lunara, you can create distance, use your skills, and then use the resulting Silver Moon Marks to strengthen your basic attacks.

For completely new players, Lunara can feel more forgiving because ranged attacks make it easier to avoid some incoming damage. However, players who are already comfortable with melee action combat may find Helion’s playstyle more natural.

 

Does Your Starter Choice Matter for Your Team?

Both Helion and Lunara fill the DPS role, so your starter will not cover every role your team may eventually need.

As you progress, you can add other Aniimo to provide different elements, damage types, support abilities, or alternative combat styles. This means your starter should be viewed as the beginning of your roster rather than the Aniimo that determines your entire team.

If you choose Helion, adding ranged or utility-focused Aniimo can give your team more flexibility. If you choose Lunara, a strong melee option can provide a different way to deal with enemies.

 

Can You Get the Other Starter Later?

The initial choice should be treated as an important decision. Current information does not clearly establish a reliable method for immediately obtaining the other starter after making your selection.

Because of this, it is safer to choose the Aniimo whose combat style you actually prefer instead of assuming that you can easily switch later.

 

Final Recommendation

There is no major stat advantage that makes one starter an obvious choice. Helion and Lunara are both Holy DPS Aniimo, but they are designed for different combat styles.

Choose Helion if you want melee combat, aggressive positioning, Solar Halo, and strong close-range pressure.

Choose Lunara if you prefer ranged attacks, Silver Moon Marks, HP recovery, and a little more breathing room during combat.

For players completely new to Aniimo, Lunara is likely to feel easier to learn, while players who enjoy fast-paced melee combat may prefer Helion.

Whichever one you choose, your early roster will continue to expand. As you obtain more Aniimo, you can use an Aniimo Tier List to compare new additions and build a team that matches your preferred playstyle.

 

 

 

The U4GM Team


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