Welcome to the complete list of Fallout 76 legendary mods and their effects. This guide covers all legendary mod tiers—1-star, 2-star, 3-star, and 4-star—detailing what each mod does, the type of gear it applies to, and the materials needed to craft them. Whether you're enhancing weapons, armor, or power armor, these mods are key to optimizing your build and surviving the Wasteland.
Crafting Cost: Each 4th star legendary mod costs 120 Legendary Modules and additional specific ingredients listed below.
Name | Effect | Applies To | Crafting Ingredient |
---|---|---|---|
Aegis | Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for wearer & teammates within a 50ft radius | Power Armor | 5 Circuitry |
Battle-Loader's | 15% chance to instantly reload when bashing enemies (up to 75% on full stack) | Armor, Power Armor | 1 Talons Serum |
Bruiser's | Melee weapons deal +5% bonus damage (up to +25% on full stack) | Armor, Power Armor | 1 Bufftats |
Bully's | When attacking outside of V.A.T.S., deal +50% bonus weak-point damage | Weapon: Ranged, Melee | 1 Buffout |
Choo-Choo's | 10% chance for 500 damage and "Bloody Mess" when sprinting into targets (up to 50% on full stack) | Power Armor | 15 Cannonballs |
Combo-Breaker's | When dealing damage, 50% chance to not use AP (10% for auto melee weapons) | Weapon: Melee | 1 Day Tripper |
Conductor's | Critical hits restore 5% of health and action points for player and teammates within a 50ft radius | Weapon: Ranged, Melee | 5 Pure Crimson Flux |
Electrician's | When reloading, emit a shock wave that stuns nearby targets for 3 seconds | Weapon: Ranged | 1 Bobblehead: Energy Weapons |
Encircler's | +10% damage for each combat target around you (up to +50%) | Weapon: Ranged, Melee | 1 Overdrive |
Fencer's | +12.5% melee damage; additional +12.5% for each nearby teammate (up to +50% on full team) | Weapon: Melee | 1 Bobblehead: Melee |
Fracturer's | When crippling limbs, they explode and deal up to 50 explosion damage to nearby targets | Weapon: Ranged, Melee | 25 Gunpowder |
Icemen's | Applies cryo on hit that slows targets when dealing damage in V.A.T.S. | Weapon: Melee | 5 Pure Fluorescent Flux |
Limit-Breaking | Each worn armor piece reduces the cost of critical hits by -10% (up to -50% on full stack) | Armor, Power Armor | 5 Pure Violet Flux |
Miasma's | When hit, a poisonous DoT cloud harms nearby targets for 10 seconds (DoT increases per equipped piece) | Armor, Power Armor | 1 Plague Walker Serum |
Pin-Pointer's | +50% damage when targeting enemy appendages (arms, legs, etc.) | Weapon: Ranged | 1 Formula P |
Polished | The greater the equipped item condition (+100%), the greater the weapon damage (up to +60%) | Weapon: Ranged, Melee | 1 Improved Repair Kit |
Pounder's | +10% damage per Onslaught stack, up to 10 stacks | Weapon: Melee | 1 Fury |
Propelling | Movement and sprint speed increased by +5% (up to +25% on full stack) | Power Armor | 15 Vault Steel Scrap |
Pyromaniac's | When a combat target is burning, deal +50% bonus damage | Weapon: Ranged, Melee | 15 Asbestos |
Radioactive-Powered | Gain +2 AP regeneration at the cost of RADs (up to +10 AP on full stack) | Power Armor | 5 Pure Cobalt Flux |
Ranger's | Ranged weapons deal +5% bonus damage (up to +25% on full stack) | Armor, Power Armor | 1 Psychobuff |
Reflective | Return 10% of damage received from an enemy back to them (up to 50% on full stack) | Power Armor | 1 Bobblehead: Science |
Rejuvenator's | Gradually restores wearer and teammates' health and action points within a 50ft radius | Power Armor | 5 Stimpak Diffuser |
Runner's | Sprinting action point cost reduced by -20% (up to -100% on full stack) | Armor, Power Armor | 10 Purified Water |
Sawbones's | Health regenerates slowly (+1 health per second) (up to +5 per second on full stack) | Armor, Power Armor | 1 Healing Factor Serum |
Scanner's | Action point cost of V.A.T.S. attacks reduced by -5% (up to -25% on full stack) | Power Armor | 1 X-Cell |
Stabilizer's | Improves weapon recoil and stability by 50% | Weapon: Ranged | 25 Rubber |
Stalwart's | Power armor breaks 5% slower for wearer and teammates within 50ft radius (up to 25% on full stack) | Power Armor | 1 Bobblehead: Leader |
Tanky's | +200 damage resistance for 10 seconds when standing still (20s cooldown, up to +1000 on full stack) | Armor, Power Armor | 5 Ballistic Fiber |
Viper's | When a combat target is poisoned, deal +50% bonus damage | Weapon: Ranged, Melee | 15 Acid |
buy Fallout 76 items have become more powerful and customizable than ever with the introduction of 4-star legendary mods. These new enhancements offer unique effects that can dramatically change your playstyle, whether you focus on melee combat, ranged attacks, or support roles. From boosting resistances to improving damage and utility, these mods allow players to fine-tune their gear for every situation in the Wasteland.
Crafting Cost: Each 3-star legendary mod requires 60 Legendary Modules and one specific ingredient or material listed below.
Name | Effect | Applies To | Crafting Ingredient |
---|---|---|---|
Acrobat's | -50% fall damage | Armor | 1 Marsupial Serum |
Adamantium | Receive 15% less limb damage | Armor | 1 Twisted Muscles Serum |
Agility | +3 Agility | Weapon: Ranged, Melee | 1 Bobblehead: Agility |
Arms Keeper's | Weapon weights reduced by 20% | Armor, Power Armor | 1 Bobblehead: Small Guns |
Belted | Ammo weight reduced by 20% | Armor, Power Armor | 25 Lead |
Burning | 5% chance to deal 12 fire damage per second for 3 seconds to melee attackers | Armor, Power Armor | 15 Floater Flamer Pus Sac |
Cavalier's | [Armor] -5% damage taken while sprinting, [Melee Weapon] -15% damage taken while blocking | Armor, Power Armor, Weapon: Melee | 10 Oil |
Charisma | +3 Charisma | Weapon: Ranged, Melee | 1 Bobblehead: Charisma |
Defender's | [Armor] -15% damage taken while blocking, [Melee Weapon] -40% damage taken while power attacking | Armor, Power Armor, Weapon: Melee | 25 Steel |
Dissipating | +0.25% radiation damage recovery | Armor, Power Armor | 10 RadAway |
Diver's | Breathe underwater | Armor | 15 Plastic |
Doctor's | +5% effectiveness of Stimpaks, RadAway, and Rad-X | Armor, Power Armor | 1 Stimpak: Super |
Durability | Breaks 50% slower | Armor, Power Armor, Weapon: Ranged, Melee | 1 Bobblehead: Repair |
Electrified | 5% chance to deal 12 energy damage per second for 3 seconds to melee attackers | Armor, Power Armor | 1 Electrically Charged Serum |
Endurance | +3 Endurance | Weapon: Ranged, Melee | 1 Bobblehead: Endurance |
Frozen | 5% chance to deal 12 cryo damage per second for 4 seconds to melee attackers | Armor, Power Armor | 15 Floater Freezer Pus Sac |
Ghost's | 10% chance to become invisible for 2 seconds when hitting a target | Weapon: Ranged | 1 Stealth Boy |
Intelligence | +3 Intelligence | Weapon: Ranged, Melee | 1 Bobblehead: Intelligence |
Lightweight | -90% weight | Weapon: Ranged, Melee | 10 Cork |
Luck | +3 Luck | Weapon: Ranged, Melee | 1 Bobblehead: Luck |
Lucky | +15 bonus V.A.T.S. critical charge | Weapon: Ranged, Melee | 1 Bobblehead: Luck |
Nimble | +100% faster movement speed while aiming | Weapon: Ranged | 25 Springs |
Pack Rat's | Junk item weights reduced by 20% | Armor, Power Armor | 1 Marsupial Serum |
Perception | +3 Perception | Weapon: Ranged, Melee | 1 Bobblehead: Perception |
Resilient | +250 damage resistance while reloading | Weapon: Ranged | 5 Med-X |
Safecracker's | +1 Lockpicking skill, +1 Hacking skill | Armor, Power Armor | 1 Bobblehead: Lock Picking |
Secret Agent's | +25% less noise while sneaking, +25% reduced detection chance | Armor | 1 Bobblehead: Sneak |
Sentinel's | -5% damage taken while not moving | Armor, Power Armor | 1 Scaly Skin Serum |
Steadfast | +50 damage resistance while aiming | Weapon: Ranged | 5 Ballistic Fiber |
Strength | +3 Strength | Weapon: Ranged, Melee | 1 Bobblehead: Strength |
Swift | +15% reload speed | Weapon: Ranged | 1 Speed Demon Serum |
Thru-hiker's | Food, drink, and chem weights reduced by 20% | Armor, Power Armor | 10 Purified Water |
Toxic | 5% chance to deal 12 poison damage per second for 7 seconds to melee attackers | Armor, Power Armor | 15 Floater Gnasher Pus Sac |
V.A.T.S. Optimized | -25% action point cost | Weapon: Ranged, Melee | 10 Sugar |
Collecting and crafting 3-star legendary mods can significantly enhance your gameplay, but it also requires planning and resources. While legendary modules and special ingredients are key, players should also prepare enough Fallout 76 caps to trade, buy needed materials, or fast travel between crafting stations. Efficient cap management is just as important as building powerful gear in the Wasteland.
Crafting Cost: Each 2-star legendary mod requires 30 Legendary Modules and one specific material or item listed below.
Name | Effect | Applies To | Crafting Ingredient |
---|---|---|---|
Agility | +2 Agility | Armor, Power Armor | 1 Bobblehead: Agility |
Antiseptic | +25% reduced disease chance from environmental hazards | Armor, Power Armor | 10 Disease Cure |
Basher's | +50% bash damage | Weapon: Ranged | 25 Concrete |
Charisma | +2 Charisma | Armor, Power Armor | 1 Bobblehead: Charisma |
Crippling | +50% limb damage | Weapon: Ranged, Melee | 5 Black Titanium |
Endurance | +2 Endurance | Armor, Power Armor | 1 Bobblehead: Endurance |
Explosive | Projectiles explode for +20% weapon damage | Weapon: Ranged | 1 Bobblehead: Explosive |
Fireproof | +25 fire resistance | Armor, Power Armor | 10 Floater Flamer Pus Sac |
Glutton | Hunger and thirst grow 10% slower | Armor, Power Armor | 1 Perfect Bubblegum |
Hardy | Receive 7% less explosion damage | Armor, Power Armor | 1 Bobblehead: Explosive |
HazMat | +25 radiation resistance | Armor, Power Armor | 10 Rad-X |
Heavy Hitter's | +40% power attack damage | Weapon: Melee | 25 Concrete |
Hitman's | +25% damage while aiming | Weapon: Ranged | 10 Fiber Optics |
Inertial | Replenish 15 action points with each kill | Weapon: Ranged, Melee | 10 Canned Coffee |
Intelligence | +2 Intelligence | Armor, Power Armor | 1 Bobblehead: Intelligence |
Last Shot | The last round in a magazine has a 25% chance to deal +100% damage | Weapon: Ranged | 15 Gunpowder |
Luck | +2 Luck | Armor, Power Armor | 1 Bobblehead: Luck |
Perception | +2 Perception | Armor, Power Armor | 1 Bobblehead: Perception |
Poisoner's | +25 poison resistance | Armor, Power Armor | 10 Floater Gnasher Pus Sac |
Powered | +5% action point regeneration | Armor, Power Armor | 10 Canned Coffee |
Rapid | [Ranged] +25% weapon speed, [Melee] +40% weapon speed | Weapon: Ranged, Melee | 1 Speed Demon Serum |
Riposting | +50% melee damage reflection while blocking | Weapon: Melee | 25 Glass |
Steady | +25% melee damage while not moving | Weapon: Melee | 3 Orange Mentats |
Strength | +2 Strength | Armor, Power Armor | 1 Bobblehead: Strength |
V.A.T.S. Enhanced | +50% chance to hit a target in V.A.T.S. | Weapon: Ranged | 3 Berry Mentats |
Vital | +50% critical damage | Weapon: Ranged, Melee | 1 Eagle Eyes Serum |
Warming | +25 cryo resistance | Armor, Power Armor | 10 Floater Freezer Pus Sac |
2-star legendary mods in Fallout 76 offer a balanced way to enhance your gear without the heavy cost of higher-tier upgrades. Whether you're increasing resistances, boosting V.A.T.S. accuracy, or adding special effects to your weapons and armor, these mods provide solid benefits for everyday survival in the Wasteland. With the right materials and some planning, they can make a big difference in your build.
Crafting Cost: Each 1-star legendary mod requires 15 Legendary Modules plus one specific material or item from the list below.
Name | Effect | Applies To | Crafting Ingredient |
---|---|---|---|
Anti-armor | +50% armor penetration | Weapon: Ranged, Melee | 5 Black Titanium |
Aristocrat's | [Armor] Grants up to +20 Energy Resistance and Damage Resistance, based on caps held [Weapon] Up to +50% weapon damage based on caps held | Armor, Power Armor, Weapon: Ranged, Melee | 1 Bobblehead: Caps |
Assassin's | [Armor] -15% damage from humans [Weapon] +50% damage to humans | Armor, Power Armor, Weapon: Ranged, Melee | 1 Liquid Courage |
Auto Stim | Automatically uses a Stimpak when hit while health is 25% or less, once every 60 seconds | Armor, Power Armor | 5 Stimpak |
Berserker's | Damage increases up to +50% as Damage Resistance decreases | Weapon: Ranged, Melee | 5 Psycho |
Bloodied | Damage increases up to +95% as health decreases | Weapon: Ranged, Melee | 1 Adrenal Reaction Serum |
Bolstering | Grants up to +35 Energy Resistance and Damage Resistance, the lower your health | Armor, Power Armor | 5 Med-X |
Chameleon | Become invisible while sneaking and not moving | Armor, Power Armor | 1 Chameleon Serum |
Cloaking | Being hit in melee causes the player to become invisible once every 30 seconds | Armor, Power Armor | 1 Stealth Boy |
Executioner's | +50% more damage when your target is below 40% health | Weapon: Ranged, Melee | 25 Leather |
Exterminator's | [Armor] -15% damage from Mirelurks and insects [Weapon] +50% damage to Mirelurks and insects | Armor, Power Armor, Weapon: Ranged, Melee | 1 Bloodbug Proboscis, 1 Stingwing Barb |
Furious | +5% damage per Onslaught stack, up to 9 stacks | Weapon: Ranged, Melee | 1 Fury |
Ghoul Slayer's | [Armor] -15% damage from Ghouls [Weapon] +50% damage to Ghouls | Armor, Power Armor, Weapon: Ranged, Melee | 1 RadShield |
Gourmand's | Damage increases up to +24% as hunger and thirst meters are filled | Weapon: Ranged, Melee | 1 Vegetarian Ham |
Hunter's | [Armor] -15% damage from animals [Weapon] +50% damage to animals | Armor, Power Armor, Weapon: Ranged, Melee | 1 Yao Guai Hide |
Instigating | +100% damage against targets with full health | Weapon: Ranged, Melee | 5 Whiskey |
Juggernaut's | Damage increases up to +25% as health increases | Weapon: Ranged, Melee | 5 Buffout |
Junkie's | Damage increases per addiction, up to +50% | Weapon: Ranged, Melee | 5 Mentats |
Life Saving | When incapacitated, 50% chance to revive with a Stimpak once every 60 seconds | Armor | 5 Stimpak |
Medic's | Attacks will heal friendly targets by 5% health | Weapon: Ranged, Melee | 1 Bobblehead: Medicine |
Mutant Slayer's | [Armor] -15% damage from Super Mutants [Weapon] +50% damage to Super Mutants | Armor, Power Armor, Weapon: Ranged, Melee | 1 Super Mutant Head |
Mutant's | [Armor] +10 Energy and Damage Resistance while mutated [Weapon] Damage increases up to +25% with mutations | Armor, Power Armor, Weapon: Ranged, Melee | 10 Asbestos |
Nocturnal | [Armor] +40 Energy and Damage Resistance at night [Weapon] +50% damage at night | Armor, Power Armor, Weapon: Ranged, Melee | 10 Nuclear Material |
Overeater's | Increases damage reduction up to 6% as hunger and thirst meters are filled | Armor, Power Armor | 1 Perfect Bubblegum |
Quad | +300% ammo capacity | Weapon: Ranged | 1 Fusion Core |
Regenerating | +0.5% health regeneration rate | Armor, Power Armor | 1 Healing Factor Serum |
Stalker's | If not in combat, +100% V.A.T.S. accuracy at +50% AP cost | Weapon: Ranged | 1 Calmex |
Suppressor's | Reduces target's damage output by 25% for 5 seconds | Weapon: Ranged, Melee | 1 Grounded Serum |
Troubleshooter's | [Armor] -15% damage from robots [Weapon] +50% damage to robots | Armor, Power Armor, Weapon: Ranged, Melee | 10 Circuitry |
Two Shot | +1 projectile, +25% damage, -150% hip-fire accuracy, +100% recoil | Weapon: Ranged | 20 Lead |
Unyielding | Gain up to +3 to all S.P.E.C.I.A.L. stats (except Endurance) when health is low | Armor | 5 X-Cell |
Vampire's | Restore 2% health over 2 seconds when you hit a target | Weapon: Ranged, Melee | 10 Bloodpacks |
Vanguard's | Grants up to +35 Energy and Damage Resistance, the higher your health | Armor, Power Armor | 5 Blood Pack |
Weightless | -90% weight | Armor | 1 Bird Bones Serum |
Zealot's | [Armor] -15% damage from Scorched [Weapon] +50% damage to Scorched | Armor, Power Armor, Weapon: Ranged, Melee | 10 Ultracite |
1-star legendary mods in Fallout 76 are the foundation of customizing your gear for specific playstyles and enemies. Whether you want extra damage against certain creatures, better survivability, or unique effects like cloaking or regeneration, these mods offer essential enhancements with lower crafting costs. They're a great starting point for building powerful Fallout 76 gear tailored to your needs in the Wasteland.