Fallout 76 raid the Gleaming Depths challenges you to take on a full MMO-style dungeon featuring the survival game’s biggest boss yet, beating it will also unlock a new tier of legendary weapons to completely transform your best builds.
However, players who have already experienced the Gleaming Depths Raid activity on Fallout 76’s Public Test Server are already calling it the hardest endgame content to date, far outpacing the difficulty of Nuke bosses. Fallout 76’s new endgame Raid will face players against five boss fights with some minor puzzle mechanics in each encounter, requiring expert buildcrafting and teamwork. So in this guide, we will breaks down each of the five stages, offering strategies to help players conquer the challenges and claim their rewards.
The raid is not an event and does not require a nuke. You also cannot join via the world activities like in the daily ops and you do not fly there with the Vertibird like in the expeditions.
The raid is an instance that is entered directly on site. In this case, this location is in Ash Heap. The former fissure site location next to Strykers Row is now "Gleaming Depths" and is the entrance to the raid. For future raids, it is possible that other fissure site locations will serve as entrances. This raid is just the beginning. Once you have joined there, the other team members can follow you.
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This stage is relatively straightforward, functioning as a DPS check for your party.
| Key Mechanics | Turret Shield: Target the turret's shield first to weaken it. Electrified Floor: Avoid stepping on the electrified floor to prevent significant damage. Heat Waves: Three doors (A, B, and C) act as shelters when the heat wave mechanic activates. |
| Tips for Success | Damage reflection effects are highly effective against the turret. Pay attention to flashing orange lights to find the correct shelter during heat waves. Time your attacks to ensure the turret is defeated before the fourth heat wave. |
| Rewards | 5000 XP 100 Caps (+150 - 200 Caps) Plan: EN06 Guardian Bot Raid Trophy 1x Legendary Mod 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random "Mystery Pick" 1x "Valkyrie" Plan: Valkyrie (5% if not learned) Weapon "Valkyrie" (10%) or Fallback any Ranged Weapon 1x Legendary Vulcan Power Armor Parts 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random 1-3 Stars Power Armor Parts 1x Vulcan Power Armor Mods Plan (10%) 1x Vulcan Power Armor Parts Plan (5%) 1x Mystery Bobbleheads Box (20%) 1x Mystery Magazine Package (20%) Scrap Kit (20%) 10 Treasury Notes 2 Legendary Modules 25 Legendary Scrip Contextual Ammo 1x any Serum 1 of this chems Buffout Med-X Mentats Psycho 1 of this rare Chems Berry Mentats Grape Mentats Orange Mentats Bufftats Psychobuff Psychotats Daddy-O Day Tripper Fury Calmex Overdrive X-Cell 3-4 basic Repairkits 1-2 improved Repairkits 10 Stimpaks 5 Super-Stimpaks 5-15 Rad-X 5-15 RadAway 1 raw Flux 1 stable Flux 1 of this Components Acid Antiseptic Asbestos Ballistic Fiber Black Titanium Circuitry Crystal Fiber Optics Gold Silver Coal Nuclear Material Ultracite |
To effectively prepare for the Gleaming Depths Raid, players should gather the best available Fallout 76 items, including powerful weapons, armor with optimal legendary effects, and a surplus of healing items and chems. Strategic use of these items, combined with a coordinated team, is crucial for overcoming the raid's challenges.

Considered the most difficult stage, this phase involves collecting fuel while evading an Ultra Genetically Enhanced Mole Miner Stalker that can one-shot kill players.
| Objectives | Locate and deliver fuel canisters to the drill. Avoid getting killed by the stalker. |
| Pro Tips | Equip Recon Sensors to track the stalker’s location. Focus on collecting fuel first; only defend the drill if its health drops below 50%. Practice movement and evasion to avoid the stalker’s deadly attacks. |
| Rewards | 15000 XP 125 Caps (+150 - 200 Caps) Plan: Tunnel Boring Drill Raid Trophy 1x Legendary Mod 4 Star (15%) 3 Star (25%) 2 Star (35%) 1 Star (45%) Fallback (100%) Random "Mystery Pick" "Drill Fist" Plan: Drill Fist (5% if not learned) Weapon "Drill Fist" (10%) or Fallback any Melee Weapon Plan: Drill Fist Ultracite Bits (5% if not learned) 1x Legendary Vulcan Power Armor Parts 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random 1-3 Stars Power Armor Parts 1x Vulcan Power Armor Mods Plan (10%) 1x Vulcan Power Armor Parts Plan (5%) 1x Mystery Bobbleheads Box (20%) 1x Mystery Magazine Package (20%) Scrap Kit (20%) 10 Treasury Notes 2 Legendary Modules 25 Legendary Scrip Contextual Ammo 1x any Serum 1 of this chems Buffout Med-X Mentats Psycho 1 of this rare Chems Berry Mentats Grape Mentats Orange Mentats Bufftats Psychobuff Psychotats Daddy-O Day Tripper Fury Calmex Overdrive X-Cell 3-4 basic Repairkits 1-2 improved Repairkits 10 Stimpaks 5 Super-Stimpaks 5-15 Rad-X 5-15 RadAway 1 raw Flux 1 stable Flux 1 of this Components Acid Antiseptic Asbestos Ballistic Fiber Black Titanium Circuitry Crystal Fiber Optics Gold Silver Coal Nuclear Material Ultracite |

This stage introduces combat-heavy mechanics with Enclave superheroes protected by shield generators.
| How It Works | Break the three shield generators to make the superheroes vulnerable. Defend the generators from repair bots that will reactivate them. |
| Strategies | Assign each player to focus on a specific generator. Attack the superheroes only when all three generators are down. Take out repair bots quickly to prevent them from restoring the shields. |
| Rewards | 20000 XP 150 Caps (+150 - 200 Caps) Plan: Enclave Epsilon Squad Raid Trophy 1x Legendary Mod 4 Star (20%) 3 Star (30%) 2 Star (40%) 1 Star (50%) Fallback (100%) Random “Mystery Pick” “Resolve Breaker” Plan: Resolve Breaker (5% if not learned) Weapon "Resolve Breaker" (10%) or Fallback any Ranged Weapon “Flatliner” Plan: Flatliner (5% if not learned) Weapon "Flatliner" (10%) or Fallback any Ranged Weapon Plan: Enclave Epsilon Squad Combat Armor Paint (10% if not leaned) 1x Legendary Vulcan Power Armor Parts 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random 1-3 Stars Power Armor Parts 1x Vulcan Power Armor Mods Plan (10%) 1x Vulcan Power Armor Parts Plan (5%) 1x Mystery Bobbleheads Box (20%) 1x Mystery Magazine Package (20%) Scrap Kit (20%) 10 Treasury Notes 2 Legendary Modules 25 Legendary Scrip Contextual Ammo 1x any Serum 1 of this chems Buffout Med-X Mentats Psycho 1 of this rare Chems Berry Mentats Grape Mentats Orange Mentats Bufftats Psychobuff Psychotats Daddy-O Day Tripper Fury Calmex Overdrive X-Cell 3-4 basic Repairkits 1-2 improved Repairkits 10 Stimpaks 5 Super-Stimpaks 5-15 Rad-X 5-15 RadAway 1 raw Flux 1 stable Flux 1 of this Components Acid Antiseptic Asbestos Ballistic Fiber Black Titanium Circuitry Crystal Fiber Optics Gold Silver Coal Nuclear Material Ultracite |

Stage 4 involves using explosive crystals to damage an invulnerable Mole Miner and other enemies.
| Mechanics | Enemies can only take damage from the crystal explosions. Large crystals deal significant damage but are limited, so use them wisely. |
| Tips for Success | Lure enemies close to crystals before detonating them. Focus on eliminating the Mole Miner first to reduce the threat. |
| Rewards | 25000 XP 175 Caps (+150 - 200 Caps) Plan: Ultragenetic Stalker Raid Trophy 1x Legendary Mod 4 Star (25%) 3 Star (35%) 2 Star (45%) 1 Star (55%) Fallback (100%) Random "Mystery Pick" "Cauterizer" Plan: Cauterizer (5% if not learned) Weapon "Cauterizer" (10%) or Fallback any Melee Weapon "Lickety-Split" Plan: Lickety-Split (5% if not learned) Weapon "Lickety-Split" (10%) or Fallback any Ranged Weapon Plan: Ultracite Generator (10% if not leaned) 1x Legendary Vulcan Power Armor Parts 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random 1-3 Stars Power Armor Parts 1x Vulcan Power Armor Mods Plan (10%) 1x Vulcan Power Armor Parts Plan (5%) 1x Mystery Bobbleheads Box (20%) 1x Mystery Magazine Package (20%) Scrap Kit (20%) 10 Treasury Notes 2 Legendary Modules 25 Legendary Scrip Contextual Ammo 1x any Serum 1 of this chems Buffout Med-X Mentats Psycho 1 of this rare Chems Berry Mentats Grape Mentats Orange Mentats Bufftats Psychobuff Psychotats Daddy-O Day Tripper Fury Calmex Overdrive X-Cell 3-4 basic Repairkits 1-2 improved Repairkits 10 Stimpaks 5 Super-Stimpaks 5-15 Rad-X 5-15 RadAway 1 raw Flux 1 stable Flux 1 of this Components Acid Antiseptic Asbestos Ballistic Fiber Black Titanium Circuitry Crystal Fiber Optics Gold Silver Coal Nuclear Material Ultracite |

The final boss, a massive snake-like creature, offers a thrilling conclusion to the raid.
| Key Mechanics | Avoid the green lava, as it causes instant death. Aim for the snake’s eye, its weak spot. Dodge poisonous acid attacks and sonic screams. |
| Best Practices | Use V.A.T.S. to target the eye more effectively. Equip gear with high poison resistance (400+ recommended). Stay aware of collapsing platforms to avoid falling into the lava. |
| Rewards | 30000 XP 175 Caps (+150 - 200 Caps) Plan: Ultracite Terror Raid Trophy 1x Legendary Mod 4 Star (30%) 3 Star (40%) 2 Star (50%) 1 Star (60%) Fallback (100%) Random “Mystery Pick” “Boiling Point” Plan: Boiling Point (5% if not learned) Weapon "Boiling Point" (10%) or Fallback any Ranged Weapon "Ultracite Terror Sword" Plan: Ultracite Terror Sword (5% if not learned) Weapon "Ultracite Terror Sword" (10%) or Fallback any Melee Weapon Backpack Mod: Canteen (Slowly restores thirst over time) Secret Operative Underarmor (10%) 1x Legendary Vulcan Power Armor Parts 4 Star (10%) 3 Star (20%) 2 Star (30%) 1 Star (40%) Fallback (100%) Random 1-3 Stars Power Armor Parts 1x Vulcan Power Armor Mods Plan (10%) 1x Vulcan Power Armor Parts Plan (5%) 1x Mystery Bobbleheads Box (20%) 1x Mystery Magazine Package (20%) Scrap Kit (20%) 10 Treasury Notes 2 Legendary Modules 25 Legendary Scrip Contextual Ammo 1x any Serum 1 of this chems Buffout Med-X Mentats Psycho 1 of this rare Chems Berry Mentats Grape Mentats Orange Mentats Bufftats Psychobuff Psychotats Daddy-O Day Tripper Fury Calmex Overdrive X-Cell 3-4 basic Repairkits 1-2 improved Repairkits 10 Stimpaks 5 Super-Stimpaks 5-15 Rad-X 5-15 RadAway 1 raw Flux 1 stable Flux 1 of this Components Acid Antiseptic Asbestos Ballistic Fiber Black Titanium Circuitry Crystal Fiber Optics Gold Silver Coal Nuclear Material Ultracite |
With perseverance, you can conquer this raid and claim the prestigious rewards waiting at the end. Good luck, Vault Dwellers!