The Skald is Legends of Ymir's dedicated support class—part healer, part buffer, part battlefield conductor. She does not swing axes or rain arrows. Instead, she shapes the flow of combat with songs that keep allies standing and enemies unbalanced. Her pace is slower and more methodical than frontline or burst DPS classes, but her strength lies in endurance. If your goal is to farm reliably, run long sessions with minimal oversight, or support guildmates in group play, the Skald is one of the smartest picks in the entire game.

Experienced players often describe the Skald as the “busy player's class.”
She shines in situations where many players struggle:
Because she's not a “meta” DPS pick, her skill books and upgrade materials are generally cheaper, making her a low-cost and free-to-play–friendly class option. While her kill speed may be slower, her unmatched healing and defensive buffs let you farm safely for hours without constant manual adjustments.
If you're planning extended progression or passive farming, choosing Skald is one of the most resource-efficient paths available—especially for free-to-play players. And if you ever want to accelerate your growth, you can always buy YMIR Diamonds online at U4GM to support your journey.
The Skald does not trade blows; she controls the rhythm:
| Strengths | Weaknesses |
|---|---|
| Excellent sustain and self-healing | Slower kill speed than DPS classes |
| Best party support in the game | Skill animations are longer |
| Low gear cost and cheaper skill books | Requires patience to level up skills |
| Can farm safely without constant control | Limited burst damage |
If you value efficiency, survivability, and long game progression, she fits perfectly.
While Skald has many supportive and control abilities, some form the heart of her farming and group contributions:
| Skill | Role | Notes |
|---|---|---|
| Poem of Leaf | Main Heal | Strong sustain + removes debuffs. Essential for both solo and group play. |
| Sing of Valhalla (Rare) | Emergency Heal + Invincibility + Resurrection | Hard to obtain but game-changing in parties and boss fights. |
| Poem of Wind / Poem of Shining | Core Party Buffs | Increase defense, hit rate, and evasion—major team-wide value. |
| Sing of Tempest | Knockdown CC | Only normal skill that can reach 100% KD chance when maxed. Adds crowd control in farming. |
| Poem of Shield | Defense Buff (AOE) | Scales incredibly well at high levels, especially in group play. |
Priority for early progression:
When you unlock the potential system at Level 35, prioritize:
| Stage | Focus | Why |
|---|---|---|
| Early | Wisdom of Mimir (Mana & Regen) | Sustains your long farming sessions. |
| Mid Game | Loki's Agility (Hit + Evasion) | Better survivability = more AFK stability. |
| Late Game | Hybrid adjustments depending on gear | Reset when needed—respec is cheap. |
Skald's survivability scales heavily with evasions + sustained regeneration, not raw defense.
In other words: she grows steadily, not explosively.
If your party is strong, your presence increases their damage by simply keeping them alive longer.
The Skald is not a flashy class. She does not crit for giant damage numbers, and clearing waves of monsters will rarely feel fast. But she is reliable, resource-efficient, and built for long-term progression. For players who want to grind steadily, support allies, or maintain semi-AFK farming, she is arguably one of the best investments you can make in Legends of Ymir.
If you believe progression is a marathon and not a sprint, the Skald is your tempo.