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Helldivers 2 Super Destroyer

Game: Helldivers 2
Published on:Apr 10,2025
Views:2959

Looking to dominate the battlefield and support the cause of Managed Democracy? The Super Destroyer is your personal warship in Helldivers 2, fully equipped to deliver justice across the galaxy. In this guide, we break down everything you need to know about its structure, upgrades, and capabilities. buy Helldivers 2 Items to unlock powerful enhancements and lead your squad to victory.

General Information

AttributeDetails
NameClass 6 Series Crewed Interplanetary Combat Vessel (Super Destroyer)
PurposeWarship for Helldivers, operated under Super Earth Armed Forces (S.E.A.F.)
PropulsionFaster-than-light travel using Alcubierre Drive
Fuel SourceElement-710 (a by-product of Terminid decomposition)
Size~170 meters long, ~80 meters wide
Naming ConventionSES (Super Earth Ship) Noun of Noun (e.g., SES Shield of the People)
PersonalizationPlayers can rename their Super Destroyer at any time

Exterior Description

SectionDetails
Rear10 large engines and bracket-shaped panels containing outer engines
Middle HullWide structure with side loading bays
FrontTwo long pillars flanking a larger center pillar, antenna array on the tip

Interior Layout

SectionDescription
HangarHouses Pelican and, if upgraded, Eagle; contains ordinance and access to engine room
Main DeckHosts Ship Master, Service Technician, Robotics Workshop, Patriotic Administration Center, Cryogenic Chamber, and Engineering
EntertainmentStratagem Hero arcade, news/commercials screen, Brasch Tactics tips
Bulkhead 1Armory (left), computer consoles (right)
Bulkhead 2Bridge with Democracy Officer, Galactic Map, and mission controls
ForedeckHellpod launch system with four launch tubes
Observation DeckMonitors events, gun batteries, and surroundings
Access PointsStarboard access near Robotics Workshop; Hellpod belts encircle the deck
Ammunition BeltsTwo belts of artillery ammunition run along the bridge ceiling

Armament

Weapon TypeDescription
Visible WeaponsCannons, rocket pods, Gatling guns, naval guns
Named WeaponATLAS Cannon (Precision Strike, Gas, EMS, Airburst shells)
Other WeaponsGatling Gun, 120mm Artillery, 380mm Artillery, Laser, Railcannon
Deployable ForcesUp to 4 Helldivers per mission (can be increased via Boosters or under special circumstances)

Galactic Travel

FeatureDescription
Mission AccessVia Galactic Map; can warp to any non-fully-liberated/occupied planet
ExceptionsMars (tutorial replenish), Meridia (now a black hole), Angel's Venture, Moradesh, Ivis (destroyed planets)
Travel NotesMay complete active operations before following retreat orders

Allied Travel

FeatureDescription
Join MissionsVia active mission site or Social menu
Squad BehaviorAllies remain on the host’s Super Destroyer between missions
Leaving SquadVia menu or return to stasis pod chamber

Orbital Support

FeatureDescription
Altitude~1 km above mission zone
Impact MechanicsOrbital strike angles vary by position and terrain
ChallengesAtmospheric Interference and Orbital Fluctuations raise mission difficulty
Mission End BehaviorReturns to low orbit; disables Stratagems and Reinforcements (except SEAF Artillery if unlocked)
Emergency ProtocolExtraction shuttle launched; traitors outside boundary are targeted by Super Destroyer artillery

Ship Module Upgrades – Patriotic Administration Center

UpgradeEffectCost
Donation Access LicenseMax magazines for Support Weapons60 Common Samples
Streamlined Request Process-10% cooldown for Support Weapon Stratagems80 Common, 40 Rare Samples
Hand Carts-10% Backpack Stratagem cooldown80 Common, 60 Rare, 5 Super Samples
Superior Packing MethodologyResupply boxes give max magazines150 Common, 150 Rare, 15 Super, 20,000 Requisition
Payroll Management System-10% Support Weapon reload time200 Common, 200 Rare, 20 Super, 30,000 Requisition

Ship Module Upgrades – Orbital Cannons

UpgradeEffectCost
Exploding ShrapnelReduced explosion damage falloff100 Common Samples
More Guns+1 Barrage salvo80 Common, 60 Rare Samples
Zero G Breech Loading-10% Orbital cooldown80 Common, 80 Rare, 10 Super Samples
Atmospheric Monitoring-15% HE barrage spread200 Common, 150 Rare, 15 Super, 25,000 Requisition
High-Density Explosives+10% explosion radius250 Common, 200 Rare, 20 Super, 35,000 Requisition

Ship Module Upgrades – Hangar

UpgradeEffectCost
Liquid-Ventilated Cockpit-50% Eagle cooldown80 Common Samples
Pit Crew Hazard Pay-20% Eagle Rearm time80 Common, 40 Rare Samples
Expanded Weapons Bay+1 Eagle use per Rearm80 Common, 80 Rare, 10 Super Samples
XXL Weapons Bay+1 bomb for Eagle bombing Stratagems150 Common, 150 Rare, 15 Super, 25,000 Requisition
Advanced Crew Training-10% Eagle cooldown if called with uses remaining200 Common, 250 Rare, 25 Super, 30,000 Requisition

Ship Module Upgrades – Bridge

UpgradeEffectCost
Targeting Software Upgrade-1 second Orbital call-in60 Common Samples
Nuclear Radar+50m enemy ping radius80 Common, 40 Rare Samples
Power SteeringImproved Hellpod control80 Common, 80 Rare, 10 Super Samples
Enhanced Combustion+25% fire damage200 Common, 150 Rare, 15 Super, 25,000 Requisition
Moral Augmentation-5% all Stratagem cooldown250 Common, 200 Rare, 20 Super, 35,000 Requisition

Ship Module Upgrades – Engineering Bay

UpgradeEffectCost
Synthetic Supplementation-10% Sentry / Emplacement / Resupply cooldown60 Common, 10 Rare Samples
Advanced Construction+50% Sentry health80 Common, 60 Rare, 5 Super Samples
Rapid Launch System-100s Emplacement cooldown80 Common, 80 Rare, 10 Super Samples
Circuit ExpansionLightning arcs hit +1 target200 Common, 150 Rare, 20 Super, 20,000 Requisition
Streamlined Launch ProcessImmediate Support Weapon launch250 Common, 200 Rare, 25 Super, 30,000 Requisition

Ship Module Upgrades – Robotics Workshop

UpgradeEffectCost
Dynamic Tracking-100s Sentry cooldown60 Common, 20 Rare Samples
Shock Absorption Gel+50% Sentry ammo80 Common, 40 Rare, 5 Super Samples
High-Quality LubricantFaster Sentry rotation80 Common, 80 Rare, 10 Super Samples
Blast Absorption-50% explosion damage to Sentries150 Common, 150 Rare, 20 Super, 25,000 Requisition
Cross-Platform CompatibilityMortar Sentries prioritize marked targets250 Common, 200 Rare, 30 Super, 35,000 Requisition

The Super Destroyer is more than just a ship—it's the beating heart of every Helldiver’s mission. From devastating orbital weapons to vital support systems, mastering your vessel is key to surviving the galaxy’s deadliest battlefields. Upgrade your ship, equip your crew, and always be ready to deploy. Don’t forget, Helldivers 2 Items are essential for unlocking the best Super Destroyer modules and gaining the upper hand in every operation.


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