Fortnite Legendary Hydraulic Weapons Guide for Hydra

U4GM Date: Jul/28/18 14:44:49 Views: 369

Fortnite Hydra is a Legendary Hydraulic Weapon utilizes Shells 'n' Slugs in Save the World. Which is a hybrid weapon, though similar to a shotgun, fires a tight cluster of pellets that have a larger range and more focused damage than a shotgun, and compare an assault rifle, it has significantly extra knockback. You will need 15 Blast Powder, 30 Mechanical Parts, 1 Active Powercell, 11 Ore to craft it, of course, you can buy these Fortnite Materials you need on U4GM at the cheapest possible prices. Without further ado, let's quickly interpret the properties of this weapon.

Fortnite Legendary Hydraulic Weapons Guide for Hydra

 

 

Basic Info

Name Value
Damage 99
Crit Chance 5%
Crit Damage +50%
Fire Rate 2.5
DPS 762.3
Magazine Size 10
Range 3584
Headshot Multiplier +50%
Durability 375
Durability per Use 0.22
Reload Time 2.7
Ammo Type Ammo: Shells 'n' Slugs
Ammo Cost 1
Impact 716

Trait Synergies

Name Class Description
Advanced Tactics Soldier Ranged weapon damage increased by 10%. Health increased by 10%.
Ammo Recovery I Soldier Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.
Ammo Recovery Soldier Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon.
Assault Crit Damage Soldier Increase assault weapon critical hit damage by 36%/54%/70%.
Assault Damage Soldier Increases assault weapon damage by 24%.
Debilitating Shots Soldier Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.
Enduring Machine Constructor Your weapon takes 60% less durability damage while on BASE.
Explosive Rounds Soldier Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius.
Eye on the Prize Outlander Every 15 headshot kills grants 1 Charge Fragment.
First Assault Soldier The first bullet fired after reloading an assault rifle critically hits enemies. Removed on weapon switch.
Fragment Generation Outlander Every 60 kills grant 1 Charge Fragment.
Grenade Generation Soldier Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill.
I Love to Reload! Soldier Reloading the equipped weapon increases run speed by 30% for 3 seconds.
Improved Headshots Soldier Increases headshot damage multipler of ranged weapons by 13%/20%/27%.
In a Pinch Soldier Increases weapon reload speed by 35% if the magazine is empty.
Locked and Reloaded Soldier After reloading, rate of fire is increased by 25% for 5 seconds.
Make It Rain Soldier Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.
Precision Handling Outlander Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading.
Quick Clip Soldier Increases reload speed by 30%.
Start Up Soldier Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch.
Steady Aim Soldier Reduces recoil by 29%.
Survivalist Soldier Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.
There Are Many Like It... Soldier Your weapon takes 45% less durability damage while affected by War Cry.
War Cry Soldier Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons.
Waste Not Want Not Soldier Increases ammo capacity of all weapons by 40%.

Availability

In the form of a Legendary Weapon Transform Key, Hydra was made obtainable twice:

As a reward for completing the quest "Fortnite for a Fortnight" through the Survive the Storm event.

Purchasable from the Event Store throughout the Mutant Storms event for 2,000 Gold.

Pros and Cons

Pros:

Far more knockback than an assault rifle.

Good range.

Focused damage.

High impact.

 

Cons:

Smaller max spread.

Vs Other Weapons

Hydra vs Nocturno

 

Nocturno is one of an Assault Rifle Founder's Weapon, one particular difference amongst Hydra and Nocturno is that the Hydra has +15% critical hit when the Nocturno has +20% headshot damage. When you score lots of headshots the Nocturno will come out ahead with regards to DPS. That said I think the Nocturno is just not only improved at DPS but as a weapon general.

 

It wastes significantly less damage on overkill targets, like midgets and husks. That tiny bit faster reload is really a lifesaver at times, even though it truly is the roughly the identical damage over time, once you are swarmed and need these bullets they come just slightly bit more quickly. The impact is equal towards the Hydra over time. It is simpler to spray enemies down, rather than possessing to be a lot more precise within your shots.

 

Like a shotgun, miss a single bullet and also you miss many DPS. Miss five bullets with Nocturno? Do not even notice it (despite the fact that that may be the equivalent of 1 Hydra shot, but you get the idea). Nocturno also has greater range, making you shed much less harm over distances. And final but not least. You are able to make 5 light bullets for every 1 Shells 'n' Slugs. Meaning the Nocturno does 5812 harm for every single 5034.5 Hydra damage. Making it really more bullet efficient. The Hydra has great accuracy, but not so good that it surpasses the Nocturno.

 

I still feel Hydra is actually an excellent weapon, specifically for newcomers who didn't have something particular in the AR department and do not choose to get the Nocturno. Also, it uses an additional sort of bullet, I have a shotgun at 30/30 but the Hydra has now replaced it. It really is just that the Nocturno is slightly improved in my opinion.

 

 

Hydra vs Hammercrush

 

Hydra has greater base damage, Energy means whenever you get waves in TP which are 100% elemental that you won't take such a major hit to your damage, along with the +30% damage has been reworked to become a good deal much better. 

 

Hammercrush is actually a semi-automatic Single-Shot Rifle and utilizes Shells 'n' Slugs. I personally just like the Hammercrush on an urban assault soldier in case you can continuously land these headshots, but the damage drops off once you exceed max range is fairly horrible and its range is slightly reduced than regular assault rifles.

 

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