
Fortnite Triple Tap Guide: Pros and Cons | Vs Other Weapons
Fortnite Triple Tap is one of a Legendary Triple-Shot Snipers in Save the World and makes use of Medium Bullets. This weapon features a crosshair scope and fires accurately in 3-bullet bursts. Even though offers higher damage but consuming ammo promptly. You may need 15 Blast Powder, 30 Mechanical Components, 1 Active Powercell, 11 Ore to craft it. If you are not familiar with this weapon, this article may help you. If you instead need anything else on Fortnite that isn't to do with the Triple Tap, you'll want to check out our Fortnite Weapons Guides hub.
Keep in mind that Triple Tap also has the other version:
Burst Sniper is the Epic version of this weapon.
Name | Value |
Damage | 44 |
Crit Chance | 5% |
Crit Damage | +75% |
Fire Rate | 4.8 |
DPS | 650.5 |
Magazine Size | 15 |
Range | 6656 |
Headshot Multiplier | +100% |
Durability | 375 |
Durability per Use | 0.14 |
Reload Time | 3 |
Ammo Type | Ammo: Medium Bullets |
Ammo Cost | 1 |
Impact | 150 |
Name | Class | Description |
Advanced Tactics | Soldier | Ranged weapon damage increased by 10%. Health increased by 10%. |
Debilitating Shots | Soldier | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
Enduring Machine | Constructor | Your weapon takes 60% less durability damage while on BASE. |
Explosive Rounds | Soldier | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. |
Eye on the Prize | Outlander | Every 15 headshot kills grants 1 Charge Fragment. |
Fragment Generation | Outlander | Every 60 kills grant 1 Charge Fragment. |
Grenade Generation | Soldier | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
I Love to Reload! | Soldier | Reloading the equipped weapon increases run speed by 30% for 3 seconds. |
Improved Headshots | Soldier | Increases headshot damage multipler of ranged weapons by 13%/20%/27%. |
In a Pinch | Soldier | Increases weapon reload speed by 35% if the magazine is empty. |
Locked and Reloaded | Soldier | After reloading, rate of fire is increased by 25% for 5 seconds. |
Make It Rain | Soldier | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
Precision Handling | Outlander | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
Quick Clip | Soldier | Increases reload speed by 30%. |
Quick Scope | Outlander | Increases sniper rifle rate of fire by 35%. |
Start Up | Soldier | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. |
Steady Aim | Soldier | Reduces recoil by 29%. |
Sure Shot | Outlander | Increases sniper rifle critical damage by 35%/53%/70%. |
Survivalist | Soldier | Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. |
There Are Many Like It... | Soldier | Your weapon takes 45% less durability damage while affected by War Cry. |
War Cry | Soldier | Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
Triple Tap is accessible in the Vindertech Store in all Basic and Daily Llama Piñatas that contain ranged weapons. It might also be accessible as non-featured loot in Event Piñatas.
Pros:
Fires accurately.
High damage.
Cons:
Consuming ammo fastly.
Triple Tap vs Deathstalker
Deathstalker is a Legendary Surgical Rifle and makes use of Medium Bullets. What same as the Triple Tap is that It also has a crosshair scope and fires in 3-bullet bursts.
The headshot multiplier is the same (100%).
The headshot multiplier is definitely the exact same (100%).
The Deathstalker has greater DPS when factoring in crits and reloads, even when undertaking them fully perked out (fire rate/HSdmg) and 100% HS price (1088 DPS vs 1169 with no main hero and UAH in support - or with UAH main/support will be 2207 vs 2378)
Zoom is a lot more powerful on Triple Tap. The difference is in the variety, ~49 tiles for 100% dmg on Triple Tap, and only three tile range for Deathstalker for 100% dmg, then the following four tiles take a 20% penalty, and the subsequent three take an 80% penalty, the rest are at 97.5% penalty.
Triple Tap vs Deathwing
Deathwing is a Legendary Auto Sniper and makes use of Medium Bullets. It features a crosshair scope and is fully automatic.
Deathwing has larger damage per bullet (you also don't waste a 3 round burst if a single bullet would have been fine). I appreciate the Triple Tap personally (mainly because I consider it is fun and cool) however the Deathwing is likely better.

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