
The Most Complete Fortnite Soldier Hero Guide - Specific Forces
Specific Forces is really a Specialty Soldier Hero offered inside the game. The number of perks and skills is dependent upon the hero's maximum evolution and level. Special forces is pretty insane on the warcry level, wonderful personal harm with a aoe steroid buff on a brief cooldown, 2 specific forces alternating warcry are actually terrific around the dps department and that buff could extend to the other two members depending around the circumstance, might be even greater than just having 2 UAH (debatable i guess).
Name | Unlocked | Description |
Advanced Tactics | ★Evo | Ranged weapon damage increased by 10%. Health increased by 10%. |
Debilitating Shots | 2 | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
Doppler Effect | 18 | Reduces the energy cost of Shockwave to 15. |
Explosive Optimization | 5 | Reduces the energy cost of Shockwave to 15. |
Kneecapper | 25 |
Increases the effectiveness of Debilitating Shots Vulnerability stacks to 9%. |
Perfect Engineering | 12 | Applies 3 stacks of Debilitating Shots to all enemies hit by Shockwave. |
Power Impact | 8 | Increases the radius of Shockwave by 38%. |
Waste Not Want Not | 15 | Increases ammo capacity of all weapons by 40%. |
Lingering Pain | 30 | The Vulnerability effect from Debilitating Shots can now stack up to 5 times. |
Name | Unlocked | Description |
Frag Grenade | ★★Evo | The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius. |
Shockwave | 1 | The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage. |
Goin' Commando!!! | ★★★Evo | Fires 18 times per second, dealing a base of 25 physical damage per shot, for 10 seconds. |
When place into a squad slot around the Hero screen, a soldier can give either a passive support or tactical bonus. Some call for a specific Principal Hero to work with. Abilities which have percentages modify based on the star level.
Support
Name | Description |
Waste Not Want Not | Increases ammo capacity of all weapons by 10%/15%/20%. |
Whilst she might be known as a Special Forces, make no error that Ramirez has all Specific Forces Banshee skills. This name may well be a bug or an error, nevertheless it doesn?ˉt make substantially difference. Nonetheless, it can be critical to remember that you can only get this Ramirez skin from the Restricted or Ultimate editions of the Founder?ˉs Packs. Particular Forces Ramirez is only offered in Legendary rarity.
Special Forces Ramirez Base Stats:
Health – 649
Health Regen – 15
Shield – 228
Shield Regen – 57
Movement Speed – 365
Sprint Speed – 550
Special Forces Ramirez Squad Bonus:
Flashbang – Frag Grenades do away with Knockback in favor of increased Impact and stunning enemies for 2.5 seconds. Tactical bonuses are applied to your Primary Hero when this Hero is in your Tactical slot. Requires: Soldier Primary Hero.
Special Forces Ramirez Abilities
1-Star Evolution
Advanced Weapon Tactics – Ranged Weapon Damage increased by 10%. Health Increased by 10%.
Frag Grenade – Costs 45 Energy. Costs one Ammo: Frag Grenade. Ammo regen time: 25 Seconds. The Soldier throws a Frag Grenade detonating after a few seconds dealing 531.3 Energy damage in a .5 tile radius. The Soldier carries a maximum of 3 Frag Grenades.
Debilitating Shots – Dealing Ranged Damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% for 15 seconds. Stacks up to 3 times.
Assault Damage – Increases assault weapon damage by 24%.
Steady Aim – Reduces recoil by 29%.
2-Star Evolution
War Cry – Costs 50 Energy. 90 Second Cooldown. Give a War Cry affecting friendly characters within 4 tiles. Grants 50% more damage for Ranged and Melee weapons. Also grants 50% Attack Speed for Ranged weapons and 20% Attack Speed for Melee weapons. Ability lasts for 10 seconds. Effects of War Cry do not stack.
Practiced in Combat – Increases the duration of War Cry to 15 seconds.
Quick Clip – Increases Reload Speed by 40%.
Leadership – Reduces the cooldown of War Cry to 60 seconds.
3-Star Evolution
Goin’ Commando!!! – Costs 50 Energy. 150 Second Cooldown. Fires 18 times per second dealing 13 base physical damage per shot for 10 seconds.
Waste Not Want Not – Increases ammo capacity of all weapons by 40%.
Fight or Flight – While War Cry is active you now do 65% increased damage to enemies.
Like the Jonesy Skin? Great, he gets a good deal of consideration. The Special Forces Jonesy is accessible only via the Limited or Ultimate editions of the Founder’s Pack. On the other hand, you should be conscious that he's just a Jonesy reskin on the Special Forces Banshee. Nonetheless, the Unique Forces soldier brings a great deal of excellent abilities with it. Particular Forces Jonesy is only readily available in Legendary rarity.
Special Forces Jonesy Base Stats:
Health – 649
Health Regen – 15
Shield – 228
Shield Regen – 57
Movement Speed – 365
Sprint Speed – 550
Special Forces Jonesy Squad Bonus:
Flashbang – Frag Grenades do away with Knockback in favor of increased Impact and stunning enemies for 2.5 seconds. Tactical bonuses are applied to your Primary Hero when this Hero is in your Tactical slot. Requires: Soldier Primary Hero.
Special Forces Jonesy Abilities
1-Star Evolution
Advanced Weapon Tactics – Ranged Weapon Damage increased by 10%. Health Increased by 10%.
Frag Grenade – Costs 45 Energy. Costs one Ammo: Frag Grenade. Ammo regen time: 25 Seconds. The Soldier throws a Frag Grenade detonating after a few seconds dealing 531.3 Energy damage in a .5 tile radius. The Soldier carries a maximum of 3 Frag Grenades.
Debilitating Shots – Dealing Ranged Damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% for 15 seconds. Stacks up to 3 times.
Assault Damage – Increases assault weapon damage by 24%.
Steady Aim – Reduces recoil by 29%.
2-Star Evolution
War Cry – Costs 50 Energy. 90 Second Cooldown. Give a War Cry affecting friendly characters within 4 tiles. Grants 50% more damage for Ranged and Melee weapons. Also grants 50% Attack Speed for Ranged weapons and 20% Attack Speed for Melee weapons. Ability lasts for 10 seconds. Effects of War Cry do not stack.
Practiced in Combat – Increases the duration of War Cry to 15 seconds.
Quick Clip – Increases Reload Speed by 40%.
Leadership – Reduces the cooldown of War Cry to 60 seconds.
3-Star Evolution
Goin’ Commando!!! – Costs 50 Energy. 150 Second Cooldown. Fires 18 times per second dealing 13 base physical damage per shot for 10 seconds.
Waste Not Want Not – Increases ammo capacity of all weapons by 40%.
Fight or Flight – While War Cry is active you now do 65% increased damage to enemies.
Special Forces Banshee is everything you think that a soldier should be. She has some ammo conservation abilities, but mostly here focus is on boosting damage to assault rifles and boosting damage to the whole team through their war cry. They essentially have all the good abilites of soldiers, but they don’t necessarily excel in specifics such as other soldiers. Special Forces Banshee comes in Rare, Epic, and Legendary rarity.
Special Forces Banshee Base Stats:
Health – 649
Health Regen – 15
Shield – 228
Shield Regen – 57
Movement Speed – 365
Sprint Speed – 550
Special Forces Banshee Squad Bonus:
Flashbang – Frag Grenades do away with Knockback in favor of increased Impact and stunning enemies for 2.5 seconds. Tactical bonuses are applied to your Primary Hero when this Hero is in your Tactical slot. Requires: Soldier Primary Hero.
Special Forces Banshee Abilities
1-Star Evolution
Advanced Weapon Tactics – Ranged Weapon Damage increased by 10%. Health Increased by 10%.
Frag Grenade – Costs 45 Energy. Costs one Ammo: Frag Grenade. Ammo regen time: 25 Seconds. The Soldier throws a Frag Grenade detonating after a few seconds dealing 531.3 Energy damage in a .5 tile radius. The Soldier carries a maximum of 3 Frag Grenades.
Debilitating Shots – Dealing Ranged Damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% for 15 seconds. Stacks up to 3 times.
Assault Damage – Increases assault weapon damage by 24%.
Steady Aim – Reduces recoil by 29%.
2-Star Evolution
War Cry – Costs 50 Energy. 90 Second Cooldown. Give a War Cry affecting friendly characters within 4 tiles. Grants 50% more damage for Ranged and Melee weapons. Also grants 50% Attack Speed for Ranged weapons and 20% Attack Speed for Melee weapons. Ability lasts for 10 seconds. Effects of War Cry do not stack.
Practiced in Combat – Increases the duration of War Cry to 15 seconds.
Quick Clip – Increases Reload Speed by 40%.
Leadership – Reduces the cooldown of War Cry to 60 seconds.
3-Star Evolution
Goin’ Commando!!! – Costs 50 Energy. 150 Second Cooldown. Fires 18 times per second dealing 13 base physical damage per shot for 10 seconds.
Waste Not Want Not – Increases ammo capacity of all weapons by 40%.
Fight or Flight – While War Cry is active you now do 65% increased damage to enemies.

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