Fortnite Deathray is a Legendary Raygun available used in Save the World, which is a totally automatic laser gun with high tech that uses Energy Cells and deals Energy damage. I think Deathray is awesome since it is pretty effective against all kinds of elemental enemies and has a fast rate of fire, high accuracy. Of course, you will need 24 Mechanical Parts, 7 Quartz Crystal, 1 Active Powercell, 8 Ore and 10 Batteries to craft it. Now, let's dive into the Deathray.
Bear in mind that Deathray has the other version, the Epic version of Deathray is the Raygun.
Name | Value |
---|---|
Damage | 27 |
Crit Chance | 5% |
Crit Damage | +50% |
Fire Rate | 8 |
DPS | 665.3 |
Magazine Size | 40 |
Range | 4096 |
Headshot Multiplier | +50% |
Durability | 375 |
Durability per Use | 0.07 |
Reload Time | 3 |
Ammo Type | Ammo: Energy Cell |
Ammo Cost | 1 |
Impact | 8 |
Name | Class | Description |
---|---|---|
Advanced Tactics | Soldier | Ranged weapon damage increased by 10%. Health increased by 10%. |
Ammo Recovery I | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
Ammo Recovery | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
Assault Crit Damage | Soldier | Increase assault weapon critical hit damage by 36%/54%/70%. |
Assault Damage | Soldier | Increases assault weapon damage by 24%. |
Debilitating Shots | Soldier | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
Enduring Machine | Constructor | Your weapon takes 60% less durability damage while on BASE. |
Explosive Rounds | Soldier | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. |
Eye on the Prize | Outlander | Every 15 headshot kills grants 1 Charge Fragment. |
First Assault | Soldier | The first bullet fired after reloading an assault rifle critically hits enemies. Removed on weapon switch. |
Fragment Generation | Outlander | Every 60 kills grant 1 Charge Fragment. |
Grenade Generation | Soldier | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
I Love to Reload! | Soldier | Reloading the equipped weapon increases run speed by 30% for 3 seconds. |
Improved Headshots | Soldier | Increases headshot damage multipler of ranged weapons by 13%/20%/27%. |
In a Pinch | Soldier | Increases weapon reload speed by 35% if the magazine is empty. |
Locked and Reloaded | Soldier | After reloading, rate of fire is increased by 25% for 5 seconds. |
Make It Rain | Soldier | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
Precision Handling | Outlander | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
Quick Clip | Soldier | Increases reload speed by 30%. |
Start Up | Soldier | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. |
Steady Aim | Soldier | Reduces recoil by 29%. |
Survivalist | Soldier | Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. |
There Are Many Like It... | Soldier | Your weapon takes 45% less durability damage while affected by War Cry. |
War Cry | Soldier | Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
Waste Not Want Not | Soldier | Increases ammo capacity of all weapons by 40%. |
Raygun is readily available from the Vindertech Store in all Basic and Daily Llama Piñatas that contain ranged weapons, or it may also be offered as non-featured loot in Event Piñatas.
Pros:
Fast rate of fire.
High accuracy.
Pretty effective against all types of elemental enemies.
Cons:
Requires expensive ammo.
The demand for energy ammo is more.
Deathray vs Hunter-killer
First of all, I want to introduce Hunter-killer briefly. Unlike Deathray, Hunter-killer is a Legendary Semi-Auto Rifle and uses Medium Bullets, which rewards careful aim with high headshot damage, but may be fired rapidly in a pinch.
Some players may be confused, choose Deathray or Hunter-killer as their main AR? Though I prefer the Deathray, I will recommend Hunter-killer to you since crafting energy bullets is annoying as well as the only element Deathray can have is energy, it requires pricey ammo, and has a wacky recoil pattern.
Therefore, you better choose the hunter-killer if you're okay with carpal tunnel. And, as most players say, Hunter-killer is actually a beast, should you can fire fast enough it may very easily kill any target from close or far variety.