
The Most Complete Fortnite Weapons Guide - Vindertech Jolter
Fortnite Vindertech Jolter, a Legendary Vindertech Weapon in Save the World and makes use of Energy Cells. This sniper rifle can fire a potent bolt of energy that maintains damage and accuracy over extended ranges. Deals energy damage which is pretty effective against all elemental enemy kinds. You may need 7 Quartz Crystal, 24 Mechanical Parts, 1 Active Powercell, 8 Ore, and 10 Batteries to craft it, of course, these materials you can buy on U4GM at a reasonable price, and there are other fortnite items for sale for you.
Keep in mind that Vindertech Jolter also has the other version:
Vindertech Sniper Rifle is the Epic version of this weapon.
Name | Value |
Damage | 113 |
Crit Chance | 10% |
Crit Damage | +75% |
Fire Rate | 1 |
Magazine Size | 15 |
Range | 6656 |
Headshot Multiplier | +100% |
Durability | 375 |
Durability per Use | 0.53 |
Reload Time | 3 |
Ammo Type | Ammo: Energy Cell |
Ammo Cost | 3 |
Impact | 255 |
Name | Class | Description |
Advanced Tactics | Soldier | Ranged weapon damage increased by 10%. Health increased by 10%. |
Debilitating Shots | Soldier | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
Enduring Machine | Constructor | Your weapon takes 60% less durability damage while on BASE. |
Explosive Rounds | Soldier | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. |
Eye on the Prize | Outlander | Every 15 headshot kills grants 1 Charge Fragment. |
Fragment Generation | Outlander | Every 60 kills grant 1 Charge Fragment. |
Grenade Generation | Soldier | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
I Love to Reload! | Soldier | Reloading the equipped weapon increases run speed by 30% for 3 seconds. |
Improved Headshots | Soldier | Increases headshot damage multipler of ranged weapons by 13%/20%/27%. |
In a Pinch | Soldier | Increases weapon reload speed by 35% if the magazine is empty. |
Locked and Reloaded | Soldier | After reloading, rate of fire is increased by 25% for 5 seconds. |
Make It Rain | Soldier | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
Precision Handling | Outlander | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
Quick Clip | Soldier | Increases reload speed by 30%. |
Quick Scope | Outlander | Increases sniper rifle rate of fire by 35%. |
Start Up | Soldier | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. |
Steady Aim | Soldier | Reduces recoil by 29%. |
Sure Shot | Outlander | Increases sniper rifle critical damage by 35%/53%/70%. |
Survivalist | Soldier | Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. |
There Are Many Like It... | Soldier | Your weapon takes 45% less durability damage while affected by War Cry. |
War Cry | Soldier | Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
Vindertech Jolter was readily available as featured loot in Storm Llamas bought from the Vindertech Store throughout the Mutant Storms event.
Pros:
High damage.
High fire rate.
High accuracy.
Effective against all elemental enemy types.
Cons:
Doesn't pierce and has less impact.
Vindertech Jolter vs One Shot
Excluding the Super Shredder (which is not a sniper), the One Shot would be the greatest sniper from the fundamental set-a bolt action, slow firing sniper with higher damage and low fire rate. It truly is decent, but pretty far from being awesome.
Vindertech Jolter is related towards the One Shot, but has slightly larger damage and fire rate, but does not pierce and has less effect.
I'd take the One Shot over the Jolter unless you program to become using your sniper to shoot elemental enemies (you should not). Otherwise, basically having physical damage around the One Shot will allow it to effortlessly outperform the Jolter.
Physical damage is most usually utilized on snipers since the types of enemies which you normally choose to use snipers against are themselves physical.

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