Ranger is really a Specialty Outlander Hero obtainable within the game. The number of perks and skills is dependent upon the hero's maximum evolution and level. In the event you use Ranger as major, it'll be wonderful for making use of Pistols. Has innate crit opportunity and base harm for pistols. The assistance slot bonus can also be base harm for pistols. So, two rangers would give double rewards, one particular as main and 1 as assistance. In case you have a good pistol with superior perks, it may work quite good. Just keep in mind, you will discover greater options. This itself is an option style to pistol gunplay.
Name | Unlocked | Description |
---|---|---|
Eagle Eye | 5 | Increases chance to get a critical hit with pistols by 20%. |
Focused Acquisition | ★Evo | Increases chance to find double loot by 6%. |
Hipshot | 18 | Increases pistol damage by 24%. |
In the Zone | ★★★Evo | After 5 hits in a row with a pick axe, gain In the Zone which increases pick axe damage by 24%. |
Make it Count | 12 | Increases pistol critical hit damage by 70%. |
Phase Shield | 15 | Phase Shift forces the shield to regenerate for 4 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate. |
Phased and Confused | 30 | Phase Shift has one additional charge. |
Shield Boost | 8 | Increases maximum shield 20%. |
Unphased | 25 | Phase Shift removes Affliction, Fatigue, Vulnerability, and Slow. |
Name | Unlocked | Description |
---|---|---|
Anti-Material Charge | ★★Evo | Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 38 blunt damage to enemies struck. This punch will knock back smaller enemies. |
Loot Llama | 2 | Consumes a Llama Fragment to deploy a Loot Llama. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears. |
Phase Shift | 1 | Rapidly shifts 1.562 tiles in the direction currently moving. |
TEDDY | 2 | Consumes a Charge Fragment to deploy TEDDY for 15 seconds. TEDDY will blast enemies within 4 tiles for a base of 10 physical damage, 4 times per second. |
When place into a squad slot around the Hero screen, a constructor can give either a passive assistance or tactical bonus. Some demand a particular Principal Hero to make use of. Abilities which have percentages change depending on the star level.
Name | Description |
---|---|
Hipshot | Increases pistol damage by 12%/18%/24%. |
Think of Ranger Deadeye not a lot as an outlander, but as extra of a cowboy, since that's fundamentally what he is. His phase shift skills permit him to be very mobile during combat, and that performs completely for their style of combat which is pistol-oriented. Several of their abilities are aimed at escalating pistol damage and important hit. With such a closer combat orientation, this outlander also gets a bit of shield increase also. Ranger Deadeye comes in Rare, Epic, and Legendary rarity.
Ranger Deadeye Base Stats:
Health – 505
Health Regen – 13
Shield – 276
Shield Regen – 69
Movement Speed – 365
Sprint Speed – 550
Ranger Deadeye Squad Bonus:
Hipshot – Increases Pistol damage by 12%. Support bonuses are applied to your primary Hero when this Hero is in your Support Slot.
Ranger Deadeye Abilities
1-Star Evolution
Focused Acquisition – Increases chance to find double loot by 6%.
Phase Shift – Costs 20 Energy. Costs 1 Teleport Charge. Ammo regen time – 15 seconds. Rapidly shifts 1.562 tiles in the direction currently moving.
Loot Llama – The Llama Fragment deploys the Loot Llama, which is really its own reward when you think about it. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears. The Llama Fragment is a special case and will stack on top of any other Fragment Ability you may have. When you have a Llama Fragment, it will always be used first.
TEDDY – Costs 1 Ammo – Charge Fragment. 2 second cooldown. Consumes a Charge Fragment to deploy TEDDY for 15 seconds. TEDDY will blast enemies within 4 tiles for a base of 10 Physical damage, 4 times per second.
Eagle Eye – Increases chance to get a critical hit with Pistols by 20%.
Shield Boost – Increases maximum Shield by 20%.
2-Star Evolution
Anti-Material Charge – Costs 35 Energy. 30 second cooldown. Performs a punch that travels .5 tiles, dealing damage to any structure punched, and 199.9 blunt damage to enemies struck. This punch will knockback smaller enemies.
Make It Count – Increases Pistol critical hit damage by 70%.
Phase Shield – Phase Shift forces the shield to regenerate for 4 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate.
Hipshot – Increases Pistol damage by 24%.
3-Star Evolution
In the Zone – After 5 hits with a pick axe, gain In the Zone which increases pick axe damage by 24%.
Unphased – Phase Shift removes Affliction, Fatigue, Vulnerability and Slow.
Phased and Confused – Phase Shift has one additional charge.
Beetlejess, Beetlejess, Beetlejess! Oh, there is certainly she! Released throughout the Fortnightmares Halloween event, Ranger Beetlejess combines the Pathfinder Jess inside a Halloween skin and offers her Ranger Deadeye's fun abilities generating her a rare outlander that may be great at dealing harm. Ranger Beetlejess comes in Epic and Legendary rarity.
Ranger Beetlejess Base Stats:
Health – 505
Health Regen – 13
Shield – 276
Shield Regen – 69
Movement Speed – 365
Sprint Speed – 550
Ranger Beetlejess Squad Bonus:
Hipshot – Increases Pistol damage by 12%. Support bonuses are applied to your primary Hero when this Hero is in your Support Slot.
Ranger Beetlejess Abilities
1-Star Evolution
Focused Acquisition – Increases chance to find double loot by 6%.
Phase Shift – Costs 20 Energy. Costs 1 Teleport Charge. Ammo regen time – 15 seconds. Rapidly shifts 1.562 tiles in the direction currently moving.
Loot Llama – The Llama Fragment deploys the Loot Llama, which is really its own reward when you think about it. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears. The Llama Fragment is a special case and will stack on top of any other Fragment Ability you may have. When you have a Llama Fragment, it will always be used first.
TEDDY – Costs 1 Ammo – Charge Fragment. 2 second cooldown. Consumes a Charge Fragment to deploy TEDDY for 15 seconds. TEDDY will blast enemies within 4 tiles for a base of 10 Physical damage, 4 times per second.
Eagle Eye – Increases chance to get a critical hit with Pistols by 20%.
Shield Boost – Increases maximum Shield by 20%.
2-Star Evolution
Anti-Material Charge – Costs 35 Energy. 30 second cooldown. Performs a punch that travels .5 tiles, dealing damage to any structure punched, and 199.9 blunt damage to enemies struck. This punch will knockback smaller enemies.
Make It Count – Increases Pistol critical hit damage by 70%.
Phase Shield – Phase Shift forces the shield to regenerate for 4 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate.
Hipshot – Increases Pistol damage by 24%.
3-Star Evolution
In the Zone – After 5 hits with a pick axe, gain In the Zone which increases pick axe damage by 24%.
Unphased – Phase Shift removes Affliction, Fatigue, Vulnerability and Slow.
Phased and Confused – Phase Shift has one additional charge.