In Path of Exile 2, several areas in Act 3 have been reworked to improve gameplay flow, reduce backtracking, and make exploration more intuitive. These changes include layout adjustments, size reductions, improved navigation, and quality-of-life updates.
Area Name | Change Description | Purpose |
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The Drowned City | Removed a large dead-end path originally meant to lead to a cut Early Access area. Now excludes an inaccessible door and unnecessary path. | Reduces area size and prevents frustrating dead-end backtracking. |
Utzaal | Removed two dead ends: one similar to Drowned City, and another that led to the Treasure Vault entrance in the Present version. | Improves player flow and reduces wasted exploration time. |
Apex of Filth | Reworked the large spiral layout that existed to match the Past version. The spiral was removed, breaking that continuity. | Reduces area size for better pacing and less disorientation. |
The Azak Bog | Changed from a large square to a rectangular layout, with the boss always located at the far end from the start. | Reduces variance in boss discovery time and simplifies navigation. |
Jungle Ruins | Made the area slightly smaller. | Helps players find exits more quickly. |
Area Name | Change Description | Purpose |
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Infested Barrens | Added a bottleneck path requiring players to pass near the Waterways entrance early on. Slight reduction in area size. | Ensures players naturally encounter key transitions and improves waypoint visibility. |
Jungle Ruins | Improved visibility of the exit leading to Infested Barrens. Checkpoint position moved forward for better player guidance. | Makes progression paths easier to see and follow. |
Chimeral Wetlands | Adjusted random variations that sometimes placed the Temple of Chaos entrance too far from the Machinarium entrance. | Reduced unnecessary backtracking between two critical exits. |
As players explore the updated Act 3 areas, progression becomes faster and more efficient, especially with reduced dead ends and clearer paths. Whether you're farming bosses or completing quests, these improvements help save time. For those looking to speed things up even more, many players choose to buy PoE 2 Currency to enhance their builds and prepare for tougher encounters.
Area Name | Change Description | Purpose |
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Jiquani's Machinarium | Added an extra Soul Core. | Reduces average time spent searching for required items. |
Jiquani's Sanctum | Added an extra Soul Core. | Makes it quicker and less tedious to complete objectives. |
Change Description | Purpose |
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Increased timeout duration for areas with side paths or dungeons. | Prevents the main area from resetting while players explore side content. |
Planned a more permanent fix to the reset issue, currently addressed with timeout adjustment. | Ensures smoother gameplay without redundant re-clearing of main paths. |
Detail | Note |
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Deployment Timeline | These changes are scheduled to go live within the next few days. |
Future Updates | Developers will continue monitoring player feedback and may implement further improvements. |