Bijouborne is a unique Double Belt introduced in Path of Exile 2, specifically designed to interact with the game's Charm system. It enables a powerful synergy through the Cast on Charm Use mechanic, allowing players to automate spell casting in exchange for Charm charges.

| Attribute | Description |
|---|---|
| Name | Bijouborne |
| Item Type | Unique Belt |
| Base Type | Double Belt |
| Required Level | 44 |
| Special Mechanic | Grants the "Cast on Charm Use" skill |
| Charm Slots | 1 base slot, with +2 additional from the belt (total 3) |
| Modifier | Value |
|---|---|
| Charm Charge Gain | (20–30)% increased Charm Charges gained |
| Mana Bonus | +(50–100) to maximum Mana |
| Charm Effect Duration | (10–50)% reduced Charm Effect Duration |
| Charm Slots | +2 additional Charm slots |
| Dexterity Bonus | +(15–25) to Dexterity |
| Skill Name | Cast on Charm Use |
|---|---|
| Type | Buff, Persistent, Trigger, Meta |
| Level Range | 1–20 |
| Required Character Level | Level 1–90 |
| Primary Function | Triggers socketed spells automatically after gaining full Energy from Charm usage |
| Energy Generation | Gains 2 Energy per Charm Charge used |
| Trigger Condition | On reaching maximum Energy, all socketed spells are triggered |
| Energy Reset | Energy resets to 0 after spells are triggered |
| Effect | Details |
|---|---|
| Increased Energy Gained | Up to (0–57)% depending on skill level |
| Quality Bonus | Up to 15% increased Energy gained from quality |
| Maximum Energy Scaling | Has 10 maximum Energy per 0.1 seconds of base cast time of socketed spells |
| Practical Example | A spell with 0.8s base cast time gives 80 maximum Energy; reaching this triggers the spell |
| Event | Outcome |
|---|---|
| Charm Use | Consumes Charges and adds Energy based on Charges used (2 per Charge) |
| Energy Reached | When maximum Energy is hit, all socketed spells in Bijouborne are triggered |
| Energy Loss | After triggering, Energy resets to 0 |
| Loop Potential | Repeated Charm usage allows near-constant triggering of powerful spells |
| Limitation | Charm effect durations are reduced, requiring faster reactions and spell timing |
| Factor | Recommendation |
|---|---|
| Charm Synergy | Best used with Charms that consume multiple charges or refresh often |
| Socketed Spells | High-impact spells with longer base cast times scale higher max Energy threshold |
| Mana Pool | The +50–100 Mana helps maintain spellcasting consistency |
| Dexterity | Supports builds requiring Dexterity for weapon or skill prerequisites |
| Ideal Build Archetypes | Hybrid spellcasters, totem builds, trap or trigger-based casters |
| Strengths | Weaknesses |
|---|---|
| Automates Spell Triggers | Requires constant Charm usage to function |
| High Scaling Potential | Reduced Charm Effect Duration can limit utility from Charms |
| Grants Extra Charm Slots | Energy generation depends on Charm Charge consumption efficiency |
| Good Mana and Dexterity Bonuses | Socketed spell selection must be carefully planned to avoid wasting triggers |
| Topic | Details |
|---|---|
| Acquisition Cost | Bijouborne’s price may vary based on league economy and meta relevance |
| PoE 2 Currency Use | Players may invest PoE 2 Currency into crafting or trading for perfect roll Bijouborne |
| Link Cost | Requires linking appropriate trigger spells into the belt’s sockets |
| Optimization | Players often need to fine-tune spells and Charms for optimal Energy cycling |
Bijouborne enables a unique and rewarding playstyle built around automating spell effects through Charm mechanics. With its synergy-focused bonuses and built-in Cast on Charm Use, it encourages thoughtful build design and fast-paced gameplay.