The Frigate, introduced in Year 2 Season 2, is my go-to for this playstyle—it's the ultimate tank with solid DPS potential, perfect for absorbing hits while dishing out punishment. Upgrading it fully can be a grind, but I always buy Skull and Bones items at U4GM to skip the tedium. They offer quick delivery on materials like Deep Iron, Deep Iron Plates, and even Pieces of Eight, letting me focus on the fun of boss farming instead of endless resource runs. If you're serious about dominating solo, stock up there—it's reliable and gets you battle-ready fast.
The Frigate excels as a frontline tank with high hull health (around 130,000 when upgraded) and perks that boost defenses and ally support, though we're focusing on solo here. Its Grit perk stacks armor when taking damage, and Resolve kicks in for brace restoration and threat gen. It has 34 gunports but slower maneuverability, so positioning is key—stay at range for perks like Long Arm. Weak points take extra damage in PvP, but AI bosses don't exploit them as much. Craft it via the Season Pass blueprint for 45 Smuggler Marks, then upgrade to level VII with those U4GM-bought mats.
Below, I'll outline my optimized solo boss killer build, compiled from testing various setups. This hybrid focuses on torpedo-heavy DPS with tanky sustain, great for bosses like Ouragan or Leang Ning. It balances damage multipliers, status effects (like flooding or shock), and self-heals to let you brace through attacks without retreating.
| Stat/Perk | Description | Benefit for Solo Bosses |
|---|---|---|
| Hull Health | ~130,000 fully upgraded | Survive prolonged fights without constant repairs. |
| Gunports | 34 total (13 per broadside) | Sustained fire; dual auxiliaries for alternating heals/DPS boosts. |
| Grit (Base Perk) | +40 Armor per stack (up to 10) on damage taken; reduces ally damage by 10-20% in range | Stack quickly against boss volleys for massive tankiness. |
| Resolve (Upgrade Perk) | At max Grit: Restore 10% brace, -20% status damage, +100% threat for 10s | Keeps you braced and drawing aggro without dying to DoTs like ablaze. |
| Stability/Maneuverability | High sea stability, but slow turns/accel; 30% slower in rivers | Anchor for stationary bosses; sail circles around fast movers like sharks. |
Prioritize ascensions like Firepower (damage multiplier), Brute (brace restore), Energize (stamina regen), Shock/Severity (extra damage procs), and Long Arm (range boost). Farm or buy ascensions via U4GM if RNG hates you.
| Slot | Weapon | Ascensions | Why It Works |
|---|---|---|---|
| Broadside (Left/Right) | Rahma's Legacy Torpedoes | Firepower, Brute, Energize, Severity | High base damage (wide volleys); procs restore brace/stamina for tanking. Deals flooding for DoT on bosses. |
| Front | Daka Torpedoes | Firepower, Sharpened, Lethal | Armor shred (-200 for 10s); great opener to weaken boss defenses before broadsides. |
| Rear | Faule Ilse | Shock, Amplified Shock, Lethal | Hits weak points if boss gets behind; shock for crowd control on adds. |
| Auxiliary | Little Grace 3 (Dual) | Service, Restorative, Empower | Heals, severe healing, and DPS/reload boosts. Alternate fire for constant uptime—pop in your path for recharges against speedy bosses. |
Focus on broadside/torpedo boosts for DPS, with some defense to handle ablaze or tearing from bosses. These stack multiplicatively for insane damage.
| Slot | Furniture | Effect | Solo Benefit |
|---|---|---|---|
| Major 1 | Bilgefire Barrels | +10% broadside secondary damage, +5% base; recharge flooding on hits | Amplifies torpedo DoT; keeps bosses flooded for passive damage. |
| Major 2 | Ramrod Workshop | -7% broadside reload, +7% secondary damage | Faster volleys mean more DPS uptime against time-sensitive bosses. |
| Major 3 | Torpedo Works | +19% torpedo secondary damage | Stacks with others for huge torpedo bursts—melt weak points. |
| Major 4 | Tuning Station | +20% torpedo secondary, +13% projectile speed | Easier hits on moving targets like sharks; no more misses. |
| Minor (Port/Starboard) | Powder Kegs | +10% side weapon damage | Broadside focus—your main DPS source. |
| Defensive Swap | Iron Capstan (if needed) | -15% damage taken, +100% threat | For ultra-tanky runs; swap in for bosses like Vikram that hit hard. |
This build turns the Frigate into a boss-melting machine: tank hits with Grit/Resolve, brace everything, and unload torpedoes at 420m+ for Long Arm bonuses. I've solo'd level 19 Vikram in ~2 minutes and the shark in 2.5—hit weak points (glowing dorsal fin on sharks) for massive damage, but even misses chunk health.
This setup destroys everything from elites to mega forts. As a vet, I swear by it—grab those U4GM items, upgrade fast, and own the seas. Happy pirating!