If you've been diving into Warborne: Above Ashes, you've probably already run into the question: “What exactly is Eclipsium, and how do I use it without wasting it?” I had the same confusion early on, so here's a complete, practical guide to help you farm, spend, and manage Eclipsium like a pro.

Eclipsium is the main currency you'll earn while playing. Think of it as your war-chest funds—it pays for Drifter recruitment, gear unlocks, and seasonal progression. Unlike some temporary resources, Eclipsium carries over between seasons, making it one of the most valuable things you can stockpile.
Here's the step-by-step rundown of how I consistently stack up Eclipsium every season:
At the end of the day, farming Eclipsium is all about consistency—hit your dailies, grab those weeklies, and stay active in warband pushes. Stack that with PvP matches and you’ll never feel broke when new content drops. If you want to push even further, stock up smart and buy Warborne Above Ashes Solarbite to give yourself the extra edge each season.
I learned the hard way that Eclipsium burns fast if you don't budget. Here's where I recommend spending:
| Item/Use | Cost (Range) | Why It Matters |
|---|---|---|
| Drifter Recruitment | 2,000 – 3,600 | Unlocks new fighters with unique abilities. Rotate picks wisely. |
| Gear & Mods | 800 – 2,500 | Boosts your loadout. Prioritize items that fit your build (healer? tank? DPS?). |
| Warband Upkeep | Varies | Some warbands pool Eclipsium for upgrades—talk to your leaders before donating. |
| Cosmetic Unlocks | 500+ | Purely visual. Fun, but save these for when you've secured your essentials. |
1. Recruit First
2. Upgrade Core Gear
3. Save a Reserve
| Method | Location / Trigger | Avg. Eclipsium Reward | Respawn / Reset | Best Use Case | Notes |
|---|---|---|---|---|---|
| Solo Grind – Daily Objectives | Objective panel (rotates) | 150–250 each | Daily reset (24h) | Casual, low time | Always do these first — easy, no warband required. |
| Solo Grind – Weekly Objectives | Objective panel (rotates) | 800–1,000 each | Weekly reset | Solo players stacking currency | Prioritize these — best solo payouts for time. |
| Solo Grind – Skirmish PvP | Quick-join frontline fights | 50–120 per match | ~10 min match | Fast pickup games | Assists = steady payout. Best when you can chain 3–4 games/hour. |
| Solo Grind – Stargate Sparring | Practice hub fights | 40–70 per win | No reset | Warm-up farming | Low payout, but infinite farming. Great for testing builds while still earning. |
| Warband – Hub Occupation | Capture & hold small hubs | 500–1,200 per hub (season-end payout) | Seasonal | Small/medium warbands | Easier to defend than fortresses; pays steady. |
| Warband – Fortress Occupation | Capture fortresses | 2,500–4,000 per fortress (season-end payout) | Seasonal | Large/organized warbands | Highest payout but requires coordination & numbers. |
| Warband – Seasonal Rank Rewards | Final warband ranking | 2,000–6,000+ bonus | Seasonal | Active, competitive groups | Ranking bonuses stack with hub/fortress payouts — huge total if your warband pushes top tier. |
| Mixed – Event Campaigns | Limited-time seasonal events | 300–600 per event | 2–3 days rotation | Both solo & warband | Often overlooked. Check announcements and jump in — quick currency spike. |
→ This nets you ~1,200–1,600 Eclipsium per week just playing casually.
→ A well-organized warband can rake in 10,000+ Eclipsium per season without grinding dailies nonstop.
In short: Solo players thrive on objectives + PvP grind, while warbands dominate with occupation + seasonal ranking. Stack both if you can, and you'll never run dry on Eclipsium.
Play it smart, and your Eclipsium stash will make every season easier. Trust me, nothing feels better than instantly unlocking that new Drifter while everyone else is scrambling to grind.