At Blizzard's bonfire party early this morning, the relevant content of the test server for the next season of Diablo 4 was announced. After reading it, I feel that everything is back. Next season may be the most fun season!
1. The Armory Returns
Needless to say, this long-awaited feature will allow you to switch genres with one click, including equipment, skills and pinnacle points.
Each profession has 5 sets of templates, and switching genres does not consume gold coins.
2. Season gameplay
2.1 3 new powers of witchcraft
Eldritch: A magic wielder of destructive energy and shapeshifting.
Psyche: Wield defensive psychic and psychic powers, create illusions, focus your attacks, and induce madness among your enemies.
Growth & Decay: Wield magic that can both heal and damage, enhance health, and resources.
There are about 26 kinds of witchcraft powers, similar to the blood power in the S2 season. Players can equip 5 common witchcraft and 1 unique witchcraft.
I feel that the playability has been greatly increased. These witchcraft powers can be upgraded, and new changes can be obtained after upgrading.
2.2 Mysterious gem
Each gem provides 160 armor and 8% total resistance, as well as additional entries and other effects. These effects will also be linked with magical powers, giving players powerful abilities.
Let’s take a look at the effects of these gems:
Evil Contract: Normal witchcraft Eldritch is enhanced by 25%
Heart of Anima: Normal witchcraft Psyche is enhanced by 25%
Toad's Wish: Normal witchcraft Growth & Decay is enhanced by 25%
Phantom: You deal 40% increased Suppression damage against Hexed enemies
Crest of the Elders: Your Agility, Casket, Avatar, Mastery, Weapon Master, and Wrath skills deal 25% increased direct damage against Hexed enemies
Killing Wind: When you have three or more Eldritch sorceries, gain 25% movement speed and 15% critical strike chance.
Witching Hour: When you have three or more Eldritch sorceries, every 5 seconds, the next core skill you cast gains the Eldritch tag.
Angry Mystery: Your unique sorcery abilities deal 40% more damage
Voice of the Stars: When you activate Aura, your ultimate gains every spellbook tag and deals 10% additional damage.
Psyche Wreath: When you have three or more Psyche spells, your Defense, Horror, and Trap skills gain 20% cooldown reduction
Spiral Coin: When you have 3 or more Psyche Sorceries, gain 30% control duration and 20% lucky hit chance.
Cornucopia: When you have three or more Growth % Decay witches, you generate 30% more barriers, 30% more defenses, and 30% more thorns
Vulture's Claw: When you activate your aura, you deal damage over time 35% faster
Sharp Fingers: Your summons deal 25% increased direct damage to Hexed Elites
Despicable Spells: When you have a Witch Power with the Summon tag, if you would take fatal damage, prevent that damage. Then gain a barrier equal to 100% of your maximum health and use the summon tag to disable your sorcery abilities for 6 seconds. This can only happen once every 75 seconds.
Swamp Friend: When you have three or more Witches of Growth and Decay powers, you gain 10% of your primary stats, 10% of your maximum health, and you are always unhindered.
Moonlight Warder: For each level in your slot's unique sorcerous power, you gain 3% damage reduction and 1% maximum resistance to all elements.
Dust Stone: Each time the enemy is affected by an aura and hex, the damage taken will be increased by 4%.
Hungry Void: When you activate your aura, pull nearby enemies towards you every 8 seconds.
2.3 Headhunter
New gameplay for the season, Blue Frenzy? Here you will hunt a new monster - the Root Beast!
Find the roots exposed on the ground, then pull them up, and monsters will appear. Kill them to obtain props, which can be exchanged for witchcraft and mysterious gem rewards at the Whispering Tree.
3 New Runes
New Ritual Runes
Nagu: Generate 100 offerings
Keep at least 1 summon for 5 seconds, up to 6 summons for maximum benefit
Igni: Generates 25 offerings
Cast non-basic skills to obtain offerings, time interval is 0.3 seconds (maximum 500)
New prayer runes
Chac: Requires 20 supplies
Summons a Druid Lightning Bolt (220% weapon damage) that hits nearby enemies (overflow: spawns more Lightning Bolts)
4 New powers and unique equipment
4.1 Barbarian
Cloak of Mountain's Fury (Breastplate)
Intrinsic attributes: Within 5 seconds after the earthquake explosion, the damage caused by the Hammer of the Ancestors is increased by 50%.
200-350 Armor
3-5 Hammer of the Ancestors
2-3 defensive posture
13.5-22.5% Earthquake deals double damage
Effect: The Hammer of the Ancestors also creates a seismic wave, dealing damage and slowing enemies hit by 60-80% for 4 seconds. The earthquake it passes through explodes with its total damage and is consumed.
The Power of the Burning Rift
Your Earthquake deals 35-50% increased damage, and its damage is converted to Fire.
4.2 Druid
Malefic Crescent (Amulet)
Innate Properties: 25% resistance to all elements
7.8-10% willpower
154.8-200% werewolf critical damage
8-12.5% movement speed when transforming into a werewolf
1-2 born wild
Effect: When sustaining critical hits, the critical damage of your Brutal Wolf Key Passive is increased to 100-150%[x]
Wolf's Rain Power
Casting Cyclone also creates a smaller cyclone on your wolf baby for 8 seconds. Each hurricane deals 5-15% of hurricane damage
Electrified Claw Power
Shapeshifting into a new animal form causes lightning to strike nearby enemies, dealing lightning damage. Your Lightning Bolts deal 20-40% increased damage[x] and stun enemies for 2 seconds.
4.3 Necromancer
Indira's Memory (Pants)
Innate Properties: Casting Bone Spear reduces the cooldown of Blood Tide by 2 seconds
16-25% max health
82.5-105% suppressed damage
18.5-27.5% damage reduction when injured
2-3 Tide of Blood
Effect: Blood Tide is treated like a Bone Ability, creating a Bone Cage at its endpoint and increasing the damage of your Blood Abilities by 40-80% for 8 seconds when cast.
Bone Spear is regarded as a blood skill. Each time it hits an enemy after being cast, it will consume the surrounding corpses and launch a new Bone Spear, which will consume 10% of the maximum health.
Kessime's Legacy (pants)
Inherent properties: Casting Blood Tide amplifies 70% of your maximum health
219-300% ultimate damage
9.5-14.5% Fortified Damage Reduction
16-25% blood tide cooldown reduction
16-25% chance to cause Blood Tide to deal double damage
Effect: Blood Tide now forms a wave on either side of you. Both waves converge at your feet, pulling in nearby enemies and exploding for x damage.
Each time an enemy is hit by a wave, they take 5-10% more Blood Tide damage, up to a maximum of 150-300%
Distilled Anima Power
While Soul Rift is active, you gain Unblocked and gain 1% increased movement speed for each soul absorbed, up to a maximum of 30-60%, for 5 seconds after the skill ends.
Bone DusterPower
The bone spear will definitely cause a critical hit to the enemy in the bone prison, and the damage caused to them will be increased by 20-40%.
4.4 Ranger
Assassin's stride (shoes)
Intrinsic properties: Casting mobility skills provides +100% movement speed for 2 seconds
34.9-40% Shadow Resistance
10-15% reduction in maneuver cooldown
1-2 Mobility skills
2-3 Shadow Infusion
Special Effect: Mobility skills always gain Shadow Infusion, increasing effectiveness by 40-80%
Lucky Shot: Damaging an Elite or Boss with a mobility skill has a whopping 40-80% chance of instantly triggering a free Shadow Infused Blast.
Slice and Dice Power
The Whirling Blade's initial attack is treated as a slash. Blade returns 25-45% faster
Bitter Infectious Power
Enemies infected by Shadow Infusion take 30-50% damage per second. Shadow Infusion damage increased by 30-50%[x]
4.5 Wizard
Strike of Stormhorn (Concentrator)
Innate Properties: Now has a chance to cast Double Ball Lightning
67.5-74.5% critical damage
187-250% ball lightning speed
1-2 ball lightning
12.9-17.3% chance of Ball Lightning being cast twice
Effect: Ball lightning splashes on contact, increasing damage by 60-100% [x], and stunning enemies for 1 second if it reaches maximum range.
Super Ball Lightning is larger, deals 100% more damage, has a higher chance of lucky hits, and increases the stun duration to 3 seconds.
Okun's Catalyst (Concentrator)
Inherent properties: Ball lightning can be cast while moving
23-32% attack speed after casting defensive skills, lasting 5 seconds
0.5-1.1% damage reduction per activated ball lightning
1-2 ball lightning
12.9-17.3% chance to cast Ball Lightning twice
Effect: Ball lightning surrounds you, creating a static field that deals 140-180% damage to all enemies within it, deals 140-180% of the lightning damage for each moving ball, and provides unblockability while the field is active.
Psychic Awakening Power
Casting the Flame skill roots enemies hit for 0.5-1 seconds.
Casting a Shock skill grants a burst of 15-30% movement speed for 1 second.
Casting a Frost skill grants a barrier of 3-6% of your maximum health.
While in Enlightenment, each skill provides all buffs.
4.6 Witch
Sustained War-Crozier (long stick)
Inherent attributes: 40% chance of blocking
132-152 Agility
610-680 maximum life
20.9-30% chance to cause powerful skills to deal double damage
2-4 focus skills
Effect: Your Focus Skills benefit from all their upgrades, which increase the damage of your Greater Skills by 10-20% for 8 seconds, up to a maximum of 100-200%
Endless Claw Power
Hitting an enemy with Razorwing increases the damage of your Eagle ability by 1%[x] for 3 seconds, up to a maximum of 30-50%[x]. Razorwing Critical Strike provides three stacks.
5. Whispering Tree strengthened
Add more functional merchants, alchemists, armories, treasure merchants, and healers near the Whispering Tree.
6. PTR content related
6.1 The detailed career patch version 2.1 will be announced on November 28.
Season 7 Unique Items added.
Added Spirit Witch Unique Item.
Players who purchased the DLC can use new runes
Grants the player all sorcery abilities
Grants Season Progress Items: Grants Headhunt Elixir, Fugitive Heads, Occult Gems Recipes
All supernatural gems available
6.2 Players can improve with one click as follows:
Level Up: Optionally level yourself up to level 50 and 60.
Complete the map: This includes campaigns, fortresses, waypoints, and mists.
Complete your career mechanics
Unlock all torture levels
Fully upgrade your potions
All powers in the Power Code are maxed out
Generate legendary gear for various classes and builds
Grants all Unique Gold items
Granted to all tempering manuals
Grants all materials plus gold coins and obor
Upgrade potion
Fully unlock pinnacle and max level glyphs
Unlock crafting
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