Founder's Drumroll is a Legendary Founder's Weapon used in Save the World. It is a Light Machine Gun belongs to the heavy weapon, has high damage, an extreme rate of fire, and also a large magazine size. But the fly inside the ointment is that the shooting isn't correct. You will need 15 Blast Powder, 30 Mechanical Parts, 11 Ore and 1 Active Powercell to craft it. It's not difficult to understand the properties of this weapon and how to use it correctly, but only if you read this guide carefully.
You will find three versions of every class-based Founder's Weapon because the class-based Founder's Weapons are initially awarded inside the kind of a Rare weapon schematic. They are then upgraded through a series of quests, but the weapon schematics are retained.
Founder's Drumroll (rare) is the Rare version of this weapon.
Founder's Drumroll (epic) is the Epic version of this weapon.
Name | Value |
---|---|
Damage | 26 |
Crit Chance | 5% |
Crit Damage | +50% |
Fire Rate | 12 |
Magazine Size | 50 |
Range | 4096 |
Headshot Multiplier | +25% |
Durability | 375 |
Durability per Use | 0.05 |
Reload Time | 2.9 |
Ammo Type | Ammo: Medium Bullets |
Ammo Cost | 1 |
Impact | 98.6 |
Name | Class | Description |
---|---|---|
Advanced Tactics | Soldier | Ranged weapon damage increased by 10%. Health increased by 10%. |
Ammo Recovery I | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
Ammo Recovery | Soldier | Damaging an enemy with an assault weapon has a 16% chance to generate 1 ammo for the equipped weapon. |
Assault Crit Damage | Soldier | Increase assault weapon critical hit damage by 36%/54%/70%. |
Assault Damage | Soldier | Increases assault weapon damage by 24%. |
Debilitating Shots | Soldier | Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times. |
Enduring Machine | Constructor | Your weapon takes 60% less durability damage while on BASE. |
Explosive Rounds | Soldier | Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. |
Eye on the Prize | Outlander | Every 15 headshot kills grants 1 Charge Fragment. |
First Assault | Soldier | The first bullet fired after reloading an assault rifle critically hits enemies. Removed on weapon switch. |
Fragment Generation | Outlander | Every 60 kills grant 1 Charge Fragment. |
Grenade Generation | Soldier | Every 30 kills with a ranged weapon grants 1 Frag Grenade. Count resets after 15 seconds without a kill. |
I Love to Reload! | Soldier | Reloading the equipped weapon increases run speed by 30% for 3 seconds. |
Improved Headshots | Soldier | Increases headshot damage multipler of ranged weapons by 13%/20%/27%. |
In a Pinch | Soldier | Increases weapon reload speed by 35% if the magazine is empty. |
Locked and Reloaded | Soldier | After reloading, rate of fire is increased by 25% for 5 seconds. |
Make It Rain | Soldier | Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds. |
Precision Handling | Outlander | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
Quick Clip | Soldier | Increases reload speed by 30%. |
Start Up | Soldier | Firing with a ranged weapon increases rate of fire by 1.2% per shot for up to 20 shots. Resets on reload or weapon switch. |
Steady Aim | Soldier | Reduces recoil by 29%. |
Survivalist | Soldier | Killing an enemy with an ability or weapon recovers 5 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health. |
There Are Many Like It... | Soldier | Your weapon takes 45% less durability damage while affected by War Cry. |
War Cry | Soldier | Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 45% more damage and 30% attack speed for ranged weapons and 45% more damage and 20% attack speed for melee weapons. |
Waste Not Want Not | Soldier | Increases ammo capacity of all weapons by 40%. |
If the Soldier class bundle is selected throughout the "Founder's Hero Bundle" Quest, Founder's Revolt is included in the Limited Edition Founder's Pack. It is also incorporated, without the need of the added requirement, inside the Ultimate Edition Founder's Pack.
Pros:
Good damage.
An extreme rate of fire.
A large magazine size.
A longer range.
Cons:
Inaccurate shooting unless aiming down sights and firing in quick burts.
Founder's Drumroll vs Founder's Nocturno
Founder's Nocturno is a Legendary Founder's Weapon, it is Fully Automatic Assault Rifle, compare to Drumroll, Nocturno is slightly better in terms of accuracy, but the drumroll can shine against fire husks in mid-range.
Nocturno's like a decent-roll Energy Siegebreaker. Quite decent all-around weapon. Drumroll is usually a Water AR, practically nothing considerably to say 'bout it. In the event you want a Water AR and have practically nothing far better; go for it.
Drumroll and Nocturno are decent, neither are especially "omg so great" however they are strong possibilities.
The Drumroll is fine but the reload is really a way to inconvenient for me to think about it as a major weapon. I personally choose components to energy but I prefer the way the Nocturno handles given that it's a Siegebreaker.
The Nocturno is exceptional from the start off of your game until the finish of Plankerton. As elemental enemies (mostly smashers, but additionally husky) turn out to be a thing it gets tougher to crutch on it because energy isn't as excellent as matching. In case you possess a high level top-tier soldier you will be fine for longer.
Founder's Drumroll vs Typewriter
Typewriter, a Mid ranged assault weapon having a higher capacity magazine as well as a lateral kick. Its shooting profile makes it excellent for clearing groups of nearby enemies in mobile engagements.
If you want a more rapidly shooting AR with a longer range, choose the Drumroll. In the event you want a closer range slower shooting AR, go for the typewriter.
I prefer the Typewriter more due to the fact with all the perk recombobulater, it has far more possible and its base damage is larger than the Drumroll. I use the drumroll when my SS supply is low.