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Forza Horizon 6 Cars

平台
Manufacturer
HOT

All Cars Unlock(Over 600+)

All Cars

$ 24.99
HOT

GT-R Black Edition (R35) Forza Edition

2012 Nissan

$ 1.97
HOT

Sprinter Trueno GT-APEX Forza Edition

1985 Toyota

$ 1.97
HOT

M2 Forza Edition

2023 BMW

$ 1.97
HOT

Scura Motorsports Exige WTAC

2018 Lotus

$ 1.73

MX-5 Miata Forza Edition

1994 Mazda

$ 1.97

Super Duty F-450 DRW PLATINUM Forza Edition

2020 Ford

$ 1.97

Tacoma TRD Pro Forza Edition

2019 Toyota

$ 1.97

Ram SRT-10

2006 Dodge

$ 0.78

Mustang GT 2+2 Fastback Forza Edition

1968 Ford

$ 1.97

LFA Forza Edition

2010 Lexus

$ 1.97

R8 Coupé V10 GT RWD

2023 Audi

$ 1.97

Challenger SRT Demon

2018 Dodge

$ 0.94

190E 2.5-16 Evolution II Forza Edition

1990 Mercedes-Benz

$ 1.97

Valkyrie AMR Pro

2022 Aston Martin

$ 1.73

BRZ Forza Edition

2022 Subaru

$ 1.97

Sesto Elemento

2011 Lamborghini

$ 1.73

458 Speciale

2013 Ferrari

$ 1.57

WRX STI ARX Supercar

2018 Subaru

$ 1.57

Dart HEMI Super Stock

1968 Dodge

$ 1.73

Reviews

Forza Horizon 6 NEWS

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Forza Horizon 6 Car Pass Guide
Jun 6, 2026
Forza Horizon 6 Car Pass Guide

Forza Horizon 6 brings the Horizon Festival to Japan, featuring a map built around iconic urban districts, mountain passes, and coastal highways. At launch, the game includes a garage exceeding 600 vehicles, making it one of the most content-dense entries in the series.

Forza Horizon 6 - Nissan Figaro Treasure Car Location Guide
Jun 5, 2026
Forza Horizon 6 - Nissan Figaro Treasure Car Location Guide

In Forza Horizon 6, Treasure Cars are designed to reward exploration rather than performance, and the 1991 Nissan Figaro is one of the earliest examples you can unlock. It costs 0 Credits, but the game only provides a vague photographic clue, which places it somewhere in metropolitan Tokyo—an area dense enough to make blind searching inefficient.

Forza Horizon 6 Optimization & Economy Guide (Japan Festival Meta)
Jun 4, 2026
Forza Horizon 6 Optimization & Economy Guide (Japan Festival Meta)

Forza Horizon 6 shifts a lot of its difficulty away from raw driving mechanics and toward resource efficiency and system mastery. The core design punishes inefficient credit spending more aggressively than it punishes driving mistakes, especially early in a fresh save.