Thunderstrike is really a Specialty Ninja Hero obtainable within the game. The number of perks and abilities is determined by the hero's maximum evolution and level. The thunderstrike skill set seems to imply the devs wanted to merge the survivability/tanky-ness of an capability ninja (Dim Mak Mari) with all the single-target objective (focusing around the crescent kick).
Name | Unlocked | Description |
---|---|---|
Dim Mak | 30 | Shadow Stance continually recharges the Ninja's shield at 20% of its usual rate. |
Dragon Daze | 15 | When the Ninja's shield breaks, an AoE blast that deals 800 base impact and stuns nearby enemies for 1 second. |
Double Impact | 25 | Double the impact of Crescent Kick. |
Kickback | 5 | Reduces the energy cost of Crescent Kick to 15. |
Mantis Leap | 2 | Ninja can leap once more while already jumping. Can only be executed once per jump. |
Quick Kick | 18 | Reduce the cooldown of Crescent Kick by 4 seconds. |
Shadow Stance | 12 | After defeating an enemy with edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, Mantis Leap costs 60% less energy and the Ninja becomes more difficult to see. |
Shinobi | ★Evo | Reduces fall damage taScorch by 10%. Increases run and sprint speed by 10%. |
Wake Up Call! | 8 | Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back. |
Name | Unlocked | Description |
---|---|---|
Crescent Kick | 1 | A quick kick that does a base of 54 damage, 800.0 impact, and stuns for 3 seconds. |
Dragon Slash | ★★★Evo | Ninja springs forward 2 tiles, dealing a base of 95 edged weapon damage to all enemies within 0.5 tiles. |
Smoke Bomb | ★★Evo | The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second. |
When place into a squad slot around the Hero screen, a constructor can give either a passive assistance or tactical bonus. Some demand a particular Principal Hero to make use of. Abilities which have percentages change depending on the star level.
Name | Description |
---|---|
Dragon Daze | When the primary Hero's shield breaks, an AoE blast that deals 800 base impact and stuns nearby enemies for 1 second. |
Are your able to be thunderstruck? Don't be confused by the Dragon Scorch skin, this ninja has additional of a focus on high kicks than dragon slashing. Even though he comes with all the dragon slash capacity, Thunderstrike Scorch's ability boosts are aimed at increased crescent kick utility without extra fortnite weapons. This hero was available during the Spring It On occasion. Thunderstrike Scorch comes in Uncommon, Rare, Epic, and Legendary rarity.
Thunderstrike Scorch Base Stats:
Health – 450
Health Regen – 11
Shield – 240
Shield Regen – 60
Movement Speed – 402
Sprint Speed – 605
Thunderstrike Scorch Squad Bonus:
Dragon Daze – Tactical – When your shield breaks breaks, an AOE blast deals 800 base impact and stuns nearby enemies for 1 second.
Thunderstrike Scorch Abilities
1-Star Evolution
Shinobi – Reduces fall damage by 10%.
Crescent Kick – Costs 30 Energy. 10 second cooldown. A quick kick that does 326.9 damage, 800 Impact, and stuns for 3 seconds.
Mantis Leap – Costs 50 Energy. 0.5 second cooldown. Ninja can leap once more while already jumping. Can only be executed once per jump.
Kickback – Reduces the energy cost of Crescent Kick to 15.
Wake Up Call – Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back.
2-Star Evolution
Smoke Bomb – Costs 40 Energy. 60 second cooldown. The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing 242.1 damage every second.
Shadow Stance – After defeating an enemy with edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, Mantis Leap costs 60% less Energy and the Ninja becomes more difficult to see.
Dragon Daze – When the ninja’s shield breaks, it sends out an AOE blast that deals 800 base impact and stuns enemies for 1 second.
Quick Kick – Reduces the cooldown of crescent kick by 4 seconds.
3-Star Evolution
Dragon Slash – Costs 50 Energy. 10 second cooldown. Ninja springs forward 2 tiles dealing 575 edged weapon damage to all enemies within .5 tiles.
Double Impact – Doubles the impact of Crescent Kick
Dim Mak – Shadow Stance continually recharges the Ninja’s Shield at 20% of it’s usual rate.
Like Thunderstrike Scorch, but don't like how manly he is? Then Thunderstrike Mari is your answer. She is essentially a female reskin to offer you solutions. She is only accessible from the Spring It On event. Thunderstrike Mari comes in Uncommon, Rare, Epic, and Legendary rarity.
Thunderstrike Mari Base Stats:
Health – 450
Health Regen – 11
Shield – 240
Shield Regen – 60
Movement Speed – 402
Sprint Speed – 605
Thunderstrike Mari Squad Bonus:
Dragon Daze – Tactical – When your shield breaks breaks, an AOE blast deals 800 base impact and stuns nearby enemies for 1 second.
Thunderstrike Mari Abilities
1-Star Evolution
Shinobi – Reduces fall damage by 10%.
Crescent Kick – Costs 30 Energy. 10 second cooldown. A quick kick that does 326.9 damage, 800 Impact, and stuns for 3 seconds.
Mantis Leap – Costs 50 Energy. 0.5 second cooldown. Ninja can leap once more while already jumping. Can only be executed once per jump.
Kickback – Reduces the energy cost of Crescent Kick to 15.
Wake Up Call – Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back.
2-Star Evolution
Smoke Bomb – Costs 40 Energy. 60 second cooldown. The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing 242.1 damage every second.
Shadow Stance – After defeating an enemy with edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, Mantis Leap costs 60% less Energy and the Ninja becomes more difficult to see.
Dragon Daze – When the ninja’s shield breaks, it sends out an AOE blast that deals 800 base impact and stuns enemies for 1 second.
Quick Kick – Reduces the cooldown of crescent kick by 4 seconds.
3-Star Evolution
Dragon Slash – Costs 50 Energy. 10 second cooldown. Ninja springs forward 2 tiles dealing 575 edged weapon damage to all enemies within .5 tiles.
Double Impact – Doubles the impact of Crescent Kick
Dim Mak – Shadow Stance continually recharges the Ninja’s Shield at 20% of it’s usual rate.