Poe 3.3 Templar Inquisitor Builds

Path Of Exile Date: Jun/01/18 20:29:14 Views: 4039

Poe Inquisitors concentrate on elemental damage. They can, among other issues, specialize in significant strikes, elemental penetration or buffing themselves with the consecrated ground. Most of their skills are compatible with both attacks and spells. In this post, you can find Path of exile 3.3 Templar Inquisitor Builds.

 


Poe 3.3 Templar Inquisitor Builds

NO.1 [PoE 3.3 Build] Volatile Dead Inquisitor Build

The Volatile Dead build is likely the most durable build inside the game for Elementalists, even though it genuinely can't compare to the strength of an Inquisitor. Hopefully, we are going to see buffs for the Elementalist class within a close to future. Oskarm Gloves curses enemies with Assassin's Mark granting you some life/mana on hit which performs per ball. Outdoors of that it just isn't substantially in regards to leech mechanics, and it definitely will not be genuinely essential for this kind of build.

Why choose this Build?
1. Should you be trying to find a fast & smooth Volatile Dead build
2. A build that is not only viable in both hardcore & softcore but also Atziri, Uber Izaro.
3. Insanely high eHP with excellent evident speed.
4. If you prefer a build guide that has a video linked to it.

Pantheon Choices:
Major God:
- Soul of the Brine King
Helps you avoid getting chain stunned.

Minor God:
- Soul of Shakari
Makes you immune to poison damage later on.

 

Bandits:
- Save Alira for better crit & mana regen.


Leveling Guides:
Merely use Magma Orb or whatever other ability you prefer till you hit lvl 12 in which case recommend using Firestorm.
That will then used till you hit lvl 16 in act 2 and pick up the Desecrate skill gem which will now allow you to go back to act 1 and pick up Spell Cascade. Those 2 linked together will now let you switch entirely over to the Volatile Dead setup which should connect like this early on:
Volatile Dead - Spell Cascade + either Added Lightning or Added Cold (or both if possible) till you can get yourself Controlled Destruction & Elemental Focus which will replace those 2 when available.

During this part of the game it is strongly recommended to have these four auras:
Clarity - Herald of Thunder & Herald of Ice Herald of Ash.
You might be low on Dexterity for all of this, so I recommend using a Dexterity increasing amulet such as a Jade Amulet.

You will continue using this till your lvl 41 in which case you can equip the NYCTA's Lantern which will carry you to yellow tier maps if not more. You want to move your Volatile Dead setup in there using Volatile Dead - Spell Cascade - Elemental Focus. You don't want to switch away from this till you get a 5L or 6L in which case you want to move in your Cremation in this (yes it's better than a standard 4L) with these links: Cremation - GMP - Conc Effect. Use this till you can afford the end-game weapon which should be a high spell dmg & crit providing mace or dagger.

PoB Link: https://pastebin.com/QeuK0Lm6
Skill Tree: http://poeurl.com/bOIv
Example Link: http://www.pathofexile.com/forum/view-thread/2049797


NO.2 [PoE 3.3 Build] Fast Clear Speed Lightning Tendrils CwC Ball Lightning Inquisitor Build

Poe Arc is useful for clearing, but BL is better for single target because BL hist the mark in every 200ms(it means five hit in 1 second) if you get BL reduce speed enchant from the uber lab, then your every ball hits around 15-20 times. Let me show you with the calculation mate.

Pros:
- Fast Clear Speed
- Good Single target DPS
- Good Leech
- Cheap yes very very cheap. Cost me around 7 Exalted. (Without Chest because you actually don't need that chest and amulet in the build)
- With full stat items, you can cap your crit!! (I had 89% crit chance)
- No Leech maps are easy with a mana potion

Cons:
- Reflect hurts bad

Gem Setup:
Helmet: Faster Attack + Shield Charge + Fortify + Charged Dash
Glove: Immortal Call + Cast when damage has taken + increased duration + tempest shield
Boot: Orb of Storms + Increased Critical Strike Chance + Power Charge on Crit + Increased Critical Strikes
Weapon: Decoy Totem + Increased area + Faster Casting
Shield: Wrath + Herald of Thunder + Lightning Golem
Body Armor: Lightning Tendrils + Added Lightning Damage + Increased Critical Strike Chance + Increased Critical Strikes + Cast While Channeling + Ball Lightning

Bandits: Kill all

Pantheon:
Major: Soul of the Brine King
Minor: Soul of Tukohama

Leveling Guides:
Level 1: Frostball until level 12.
Level 12: Firestorm until level 28.
Level 28: Ball Lightning until level 38
Level 38: Start to use Lightning Tendrils with CwC Ball Lightning until the very end :)
For starter gear you need to look for these stats: Spell Damage + Life + Resist

PoB Link: https://pastebin.com/fBgTq69b
Example Link: http://www.pathofexile.com/forum/view-thread/2049190

 

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