The new season has begun, all new and redesigned gems, their attributes have changed, now u4gm will share the modified property details of the gems here.
Gem Tags:
NO.1 Consecrated Path
Attributes: Fire,Attack,AoE,Movement,Duration,Melee
Level: 20(Max)
Mana Cost: 8
Effectiveness of Added Damage: 147%
Quality: +20%
Requires Level 70,98 STR, 68 INT
Attacks with your main hand, Slamming the ground at a targeted location. If there is an enemy close to the targeted location, You'll teleport to it from a short distance away before performing the slam, And additionally create the consecrated ground. Cannot be supported by multistrike. Requires a sword, axe, mace, staff or unarmed.
50% of physical damage converted to fire damage
Deals 147.4% of base damage
base duration is 4.00 seconds
10% increased area of effect
deals up to 20% more damage to closer targets
NO.2 Smite
Lightning,attack,aoe,duration,melee,aura
level:20(Max)
Mana Cost: 6
Effectiveness of Added Damage: 166%
Quality: +20%
Requires Level 70,98 STR, 68 INT
Performs a main-hand melee attack, and causes lightning to strike a targeted location or nearby enemy, dealing in an area. if the melee attack hits its target, that enemy cannot also be hit by the area damage. if this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. requires a sword, axe, mace, staff or unarmed.
Deals 165.8% of base damage
base duration is 4.00 seconds
50% of physical damage converted to lightning damage
+6 to radius
10% increased area of effect
+2 to melee range
20% less area damage
aura grants 19% chance to shock
aura grants 12 to 220 added lightning damage
NO.3 Scourge Arrow
chaos,attack,projectile,channelling,bow
level:20(Max)
Mana Cost: 10
Effectiveness of Added Damage: 49%
Quality: +20%
Requires Level 70,155 DEX
Channel this skill to draw an arrow and infuse it with chaos,gaining stages while it is held.release to fire this as a single piercing arrow, which drops a spore pod along its path for each stage reached while channeling .each spore pod will bloom, firing a nova of thorn arrows.modifiers that cause additional projectiles to be fired will only apply to these thorn arrows.
60% of physical damage converted to chaos damage
deals 49.1% of base damage
fires 7 additional projectiles
85% more attack speed
150% more damage with hits and ailments per stage
5 maximum stages
thorn arrows deal 50% less damage
NO.4 Toxic Rain
attack,aoe,chaos,duration,projectile,bow
level:20(Max)
Mana Cost: 11
Effectiveness of Added Damage: 73%
Quality: +20%
Requires Level 70,155 DEX
Fire a number of arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. each spore pod deals chaos damage over time to nearby enemies and lessens their movement speed.after a short
duration, the pods burst, dealing area damage.
50% of physical damage converted to chaos damage
deals 283.7 base chaos damage per second
deals 72.8% of base damage
base duration is 1.00 seconds
fires 4 additional arrows
modifiers to projectile damage apply to this skill's damage over time effect
10% increased area of effect
each spore pod applies 10% less movement speed to nearby enemies, to a maximum of 60%
NO.5 Dominating Blow
Attack, Minion, Duration, Melee
level:20(Max)
Mana Cost: 8
The effectiveness of Added Damage: 172%
Quality: +20%
Requires Level 70,98 STR,68 INT
Attacks the enemy with a melee strike, applying a debuff for a short duration. if a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a sentinel of dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
deals 171.9% of base damage
base duration is 1.00 seconds
base secondary duration is 20.00 seconds
+2 to melee range
minions deal 10% increased damage
maximum of 9 summoned normal sentinels of dominance
maximum 3 summoned magic sentinels of dominance
maximum 1 summoned rare sentinels of dominance
10% chance to summon a normal sentinel of dominance when you hit a unique monster
NO.6 Herald of Purity
Spell, Herald, Minion, Duration
level:20(Max)
Mana Reserved: 25%
Cooldown Time: 1.00 SEC
Cast Time: Instant
Quality: +20%
Requires Level 70,98 STR,68 INT
Grants a buff which adds physical damage to your spells and attacks.when you kill an enemy while you have this buff, this skill will summon a sentinel of purity, or if you already have the maximum number, it will refresh the duration and life of an existing one instead. the sentinels of purity have a single-target melee attack and an area melee attack
Base duration is 12.00 seconds
maximum 4 summoned sentinels of purity
20% increased minion movement speed
minions have 38% more life
adds 25 to 37 physical damage to attacks
adds 25 to 37 physical damage to spells
summon a sentinel of purity when you kill an enemy
20% chance to summon a sentinel of purity when you hit a unique enemy
minions deal 95% more damage
NO.7 Herald of Agony
Spell, Herald, Minion
level:20(Max)
Mana Reserved: 25%
Cooldown Time: 1.00 SEC
Cast Time: Instant
Quality: +20%
Requires Level 70,155 Dex
grants a buff giving more poison damage and a chance to inflict poison. when you poison an enemy while you have this buff, you gain virulence and summon an agony crawler minion that uses projectile and area attacks. you will lose virulence over time, at a rate which increases the more virulence you have. the agony crawler will die when you have no virulence.
maximum 1 summoned agony crawler
20% increased minion movement speed
grants 20% chance to poison on hit
grants virulence when you poison an enemy
grants 10% more poison damage
agony crawler has 3% increased attack speed per virulence you have
agony crawler deals 19% increased damage per virulence you have
agony crawler has 45 to 84 added physical damage per virulence you have
NO.8 Summon Holy Relice
Spell, Minion
level:20(Max)
Mana Cost: 28
Cooldown Time: 2.00 SEC
Cast Time: 1.00 SEC
Quality: +20%
Requires Level 70,68 STR,98 INT
Summon a Holy relice that stays close to you.when you hit an enemy with an attack, the Holy relice triggres a nova spell that deals physical damage to enemies and grants life regeneration to allies. this life regeneration has a signifcantly higher value when applied to minions. the relic's nova spell has a very short cooldown.
maximum 1 summoned holy relic
76% more minion movement speed
minions have 10% increased area of effect
NO.9 Static Strike
Lightning,attack,aoe,duration,melee,chaining
level:20(Max)
Mana Cost: 6
Effectiveness of Added Damage: 146%
Quality: +20%
Requires Level 70,98 STR, 68 INT
attack with a melee weapon, gaining a buff if you hit your target.while you have this buff,you'll frequently hit a number of nearby enemies with beams, dealing attack damage, which will be higher if the beams strike while you're moving.you can stack the buff up to three times, each increasing the frequency with which the beams strike.
deals 145.6% of base damage
base duration is 4.00 seconds
60% of physical damage converted to lightning damage
20% chance to shock enemies
+2 to melee range
beams hit enemies every 0.40 seconds
beams deal 54% less damage while stationary
beams deal 31% less damage while moving
6 maximum beam targets
10% increased beam frequency per buff stack
NO.10 Caustic Arrow
attack,aoe,chaos,duration,projectile,bow
level:20(Max)
Mana Cost: 10
Effectiveness of Added Damage: 64%
Quality: +20%
Requires Level 70,155 DEX
Fires an arrow which deals chaos damage in an area of impact, and spreads caustic ground.enemies standing on the caustic ground take chaos damage over time.
60% of physical damage converted to chaos damage
deals 1714.8 base chaos damage per second
deals 64.4% of base damage
base duration is 2.00 seconds
modifiers to projectile damage apply to this skill's damage over time effect
+3 to radius
10% increased area of effect
NO.11 Withering Touch Support
Chaos, Attack, Support
Level: 20(Max)
Mana Multiplier: 140%
Quality: +20%
Requires Level 70, 111 DEX
Supports Attack Skills.
Supported skills have 25% chance to inflict withered on the hit
withered lasts 2 seconds
supported skills deal 10% increased chaos damage
supported skills gain 29% of physical damage as extra chaos damage
NO.12 Vicious Projectiles Support
Projectiles,Attack,Support
Level: 20(Max)
Mana Multiplier: 120%
Quality: +20%
Requires Level 70, 111 DEX
Supports Projectiles Attack Skills.
Supported skills deal 10% increased physical damage
Supported skills deal 49% more chaos damage over time
Supported skills deal 49% more physical damage over time
Supported skills deal 49% more physical projectiles attack damage
Supported skills have 10% less projectiles attack speed
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