Quirks in MLB The Show 24 are a gameplay feature in the game that increases a player’s attributes beyond their existing visible attributes. This helps differentiate players from each other and makes players more unique. Some Quirks are situational – meaning they work based on what is happening in the game during a given situation. You can also ‘stack’ Quirks, for example if a player has the “Day Player” and “Homebody” Quirks, they’ll get a boost for home games that occur during the day.
Here’s the full list of MLB The Show 24 Quirks, what they do, boosts and penalties!
Quirk | Description | CON Boost | CON Penalty |
---|---|---|---|
Bad Ball Hitter | Excels at hitting pitches outside the strike zone | ||
Break Outlier | Pitcher loses less break when tired | ||
Breaking Ball Hitter | Excels at hitting breaking balls. Batting attributes receive a slight boost when a breaking ball is thrown. | ||
Catcher Pop Time | Excels at throwing out base stealers. Catcher will react to base stealers faster, increasing the likelihood of throwing out a runner. | ||
Day Player | Performs better when playing day games. Player will receive an attribute boost during day games. The exact attributes are unknown, but an increase is PCI size has been documented. | +1 | -1 |
Dead Red | Excels at hitting fastballs. Batting attributes receive a slight boost when a fastball is thrown. | ||
Fighter | Performs better in the 9th inning or later. Player will receive an attribute in the 9th inning or later. The exact attributes that are boosted are unknown. | +6 | -1 |
First-Pitch Hitter | Excels at hitting the first pitch of an at-bat. Batting attributes receive a slight boost on the first pitch of an at-bat. | +5 | -1 |
Homebody | Performs better when playing at home. Player will receive an attribute boost during home games. The exact attributes are unknown, but an increase is PCI size has been documented. | +1 | -1 |
Night Player | Performs better when playing night games. Player will receive an attribute boost during night games. The exact attributes are unknown, but an increase is PCI size has been documented. | +1 | -1 |
Outlier I | Primary pitch exceeds max velocity limit. Increases pitchers primary pitch velocity by 3mph. | ||
Outlier II | Secondary pitch exceeds max velocity limit. Increases pitchers secondary pitch velocity by 3mph. | ||
Pickoff Artist | Increases success rate of pickoffs | ||
Pinch Hitter | Excels at pinch hitting. Player will receive an attribute boost while pinch hitting. | +6 or +7 | 0 |
Pressure Cooker | Performs better when there are runners on base. Pitchers will receive an attribute boost when pitching with runners on base. | ||
Rally Monkey | Performs better when team is behind. Players will receive an attribute boost when their team is trailing. The exact attributes that are boosted are unknown. | +1 or +2 | -1 |
Road Warrior | Performs better when playing on the road. Player will receive an attribute boost during away games. The exact attributes are unknown, but an increase is PCI size has been documented. | +1 | -1 |
Situational Hitter | Excels at driving in a runner from third with less than two outs. Player will receive a batting attribute boost when there is a runner on third and less than two outs. | +5 | 0 or -1 |
Stopper | Performs better when team is behind. | -1 | |
Table Setter | Performs better when no runners are on | +2 or +3 | -2 or -3 |
Unfazed | Excels when hitting with 2 strikes. | +5 | -2 |