What modifications are putting into the Maplestory 2 Head Start build

MapleStory 2 Date: Sep/28/18 16:42:39 Views: 4361

Right now, before we leap into our Head Start on October 1st, I would like to share some of the key adjustments Maplestory2 are putting into the Head Start building. This does not consist of all of the detailed facts about Head Start, as this weblog is much more focused on highlighting a few of the larger changes players are curious about. Maplestory2 will have more detailed patch notes coming out with Head Start, so please be certain to critique these notes inside the future as well!

What modifications are putting into the Maplestory 2 Head Start build

Housing Improvements
Maplestory 2 is producing Housing contents no cost, or no less than cheaper!
Maplestory 2 know lots of players had concerns with just how much it would call for to build a fabulous seeking house, and Maplestory 2 are glad to confirm that numerous issues are going to be totally free and it will not need a lot of dollars to personal a better-looking property.
Extending the size from the property are going to be Totally free
The majority of the fundamental blocks will be Free
Cost of paid blocks are going to be considerably less expensive in comparison with the Korean and Chinese versions of MapleStory 2
Interior level specifications for particular blocks are removed

Dungeon Difficulty, EXP, Meso Adjustments
Maplestory 2 have thoroughly reviewed the feedback received with regards to the dungeons and are making a few crucial adjustments.
Depending on the data, Maplestory 2 is adjusting the difficulty level of dungeons below level 20, to ensure new players undergo a far more balanced experience. Boss Monsters will get nerfed to ensure players do not expertise Dark Souls-level difficulty whilst you happen to be still mastering the game.
Maplestory 2 is generating changes towards the EXP received in the dungeons. Immediately after thirty dungeon runs for the week, players were receiving significantly less EXP when carrying out dungeon runs. Maplestory 2 is adjusting this rate to supply exactly the same quantity of EXP in the dungeon right after thirty dungeon runs.
Also, Maplestory 2 is growing the quantity of Maplestory 2 Mesos received from the regular adventure dungeon. It was 4,000 Maplestory 2 Mesos for the duration of Closed Beta, but beginning with Head Start, players will get 10,000 Mesos. Then, right after thirty dungeons for the week, players are going to be only getting 10% of the frequent Meso reward. Maplestory 2 reviewed growing Mesos from the dungeons but according to the dev team's expertise in other regions, Maplestory 2 had been afraid bots could be mainly targeting dungeons to farm Mesos, and decided to keep the Meso reward reduce.

Level/Character Progression Modifications
According to player feedback, Maplestory 2 came for the conclusion that by far the most desired change for the character progression is 1) giving different approaches to level up your characters, and 2) growing the efficiency of monster hunting in general.
Following a thorough assessment, Maplestory 2 decided to produce the following alterations towards our Epic Quest progression along with the EXP rate coming from common monsters.

Epic Quest Progression
Each of the SP and AP coming from Epic Quest rewards will likely be removed and will alternatively be granted through Trophies. This can make sure that players can level up in various ways, meaning that if players do not participate in the Epic Quest line they're going to still possess the identical quantity of SP and AP supplied to their characters.
Maplestory 2 is also reverting the amount of EXP gained from the Epic Quests back to their original amounts from Closed Beta 1, meaning that following every single Epic Quest, players will as soon as again acquire adequate EXP to meet the level specifications for the next Epic Quest. Maplestory 2 have observed players turn into frustrated once they should level up via other indicates to accomplish the next Epic Quest, and Maplestory 2 want to make the encounter seamless.

EXP from Monster Hunting
Maplestory 2 is adjusting the amount of EXP coming from monsters. Monsters at a certain level range will get as much as a 55% enhance in their EXP price, that will reduce the hunting time for you to level up by around 30%.
But on the contrary, to help protect against bot and macro concerns, Maplestory 2 is adjusting the Meso drop price from field monsters by about 40% too (this varies for unique levels of monsters). This is related to the Chinese version of MapleStory 2.

EXP from Other Activities
Maplestory 2 is also adjusting the EXP from auto-fishing and also other lifestyle skills to balance the level-up speed with monster hunting.

Revival Adjustments
Determined by your feedback, as Maplestory 2 have announced, Maplestory 2 is removing Meret revival. But as a number of the hardcore player base has addressed, if it becomes required for specific player groups, Maplestory 2 do possess the possibility to bring it back. But once again, Maplestory 2 need to reassure you that Maplestory 2 will only assessment bringing it back if it tends to make for a greater practical experience for all of our players.

Also, to ensure players still do have sufficient ways to full Tough Adventure Dungeons Maplestory 2 are generating the following adjustments:
Addition of Meso Instant Revival
Extending the Number of Protected Revivals from 3 to 5
For the revival costs, it will be a flat charge determined by your level, and will not go larger incrementally.

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